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Dogs can't go through a door?


kubikiri

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Hello everyone.

I'm trying to modding NPC and creature's AI now, and I gave a dog a "follow" AI package, all seems fine untill the target NPC goes through a door, and the dog is stuck in front the door seems forever.

I checked some follow AI package from vanilla game for dogs, they seems no big difference from mine, but those dogs can go through a door (for example, the two in Chorrol).

Did I miss something or what?

Thanks in advance.

 

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EDIT:

Sorry, seems I posted in a wrong section.

Please delete this thread.

Edited by kubikiri
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Just increase the intelligence of the dog to make it use doors.

 

So I see. I'm such an idiot.

Thank you very much, Maskar.

 

And since you already replied my post I want to ask one more question.

How CS determine if an actor is persistent or temporary when I drag and drop it to a cell?

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It's an option when you edit the reference in the cell view window.

First time I drop the dog into a room it's temporary (I don't think I made any change to the reference except its position), and CS gave me a warning says it must be persistent when I loaded the esp later.

So I deleted the reference and droped it again, now it's persistent. This makes me confused.

And what's the difference between persistent and temporary anyway?

Edited by kubikiri
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