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CTD in main menu


darklordwolfie

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First time posting so sorry if I get the format wrong.

 

Running a rather heavily modded game (207 plugins) but it has been very stable till this point. I attempted to fix blackface issues to do with Bijin modified NPC's and reinstalled the mods, and then when I attempt to start the game it finishes loading the main menu only to crash shortly after.

 

Papyrus Log looks like this:

 

[05/31/2019 - 01:44:51AM] Papyrus log opened (PC)
[05/31/2019 - 01:44:51AM] Update budget: 1.200000ms (Extra tasklet budget: 1.200000ms, Load screen budget: 500.000000ms)
[05/31/2019 - 01:44:51AM] Memory page: 128 (min) 512 (max) 153600 (max total)
[05/31/2019 - 01:44:59AM] Error: Unable to bind script traptriggerbase to TweakTraps (1E00C515) because their base types do not match
[05/31/2019 - 01:44:59AM] Error: Unable to bind script TrapBear to TweakTraps (1E00C515) because their base types do not match
[05/31/2019 - 01:44:59AM] Cannot open store for class "SF_TweakP1Hangout_02017201", missing file?
[05/31/2019 - 01:44:59AM] Error: Unable to bind script SF_TweakP1Hangout_02017201 to (1E017201) because their base types do not match
[05/31/2019 - 01:44:59AM] Cannot open store for class "SF_TweakP1Pose_02017788", missing file?
[05/31/2019 - 01:44:59AM] Error: Unable to bind script SF_TweakP1Pose_02017788 to (1E017788) because their base types do not match
[05/31/2019 - 01:44:59AM] Cannot open store for class "CustomINISettingsControllerScript", missing file?
[05/31/2019 - 01:44:59AM] Cannot open store for class "INISettingsCtrlPlayerAliasScript", missing file?
[05/31/2019 - 01:45:01AM] Cannot open store for class "FollowerWanderUpdateScript", missing file?
[05/31/2019 - 01:45:01AM] Error: Unable to bind script FollowerWanderUpdateScript to FollowerWanderUpdateQuestA (6302E48B) because their base types do not match
[05/31/2019 - 01:45:01AM] Cannot open store for class "PF_DEFWIngCollectorPackage_010125A1", missing file?
[05/31/2019 - 01:45:01AM] Error: Unable to bind script PF_DEFWIngCollectorPackage_010125A1 to (630125A1) because their base types do not match
[05/31/2019 - 01:45:03AM] Cannot open store for class "BloodsbaneEffect", missing file?
[05/31/2019 - 01:45:03AM] Cannot open store for class "NPCO_MyConfigMenu", missing file?
[05/31/2019 - 01:45:03AM] Error: Unable to bind script NPCO_MyConfigMenu to NPCO_MyConfigMenu (AD9C39F2) because their base types do not match
[05/31/2019 - 01:45:06AM] Error: Unable to bind script BloodsbaneEffect to (A905CA9D) because their base types do not match
[05/31/2019 - 01:45:06AM] Cannot open store for class "LA_MaskBust", missing file?
[05/31/2019 - 01:45:06AM] Error: Unable to bind script LA_MaskBust to (46027B03) because their base types do not match
[05/31/2019 - 01:45:06AM] Error: Unable to bind script LA_MaskBust to (46027B06) because their base types do not match
[05/31/2019 - 01:45:06AM] Error: Unable to bind script LA_MaskBust to (46027B12) because their base types do not match
[05/31/2019 - 01:45:06AM] Error: Unable to bind script LA_MaskBust to (46027B17) because their base types do not match
[05/31/2019 - 01:45:06AM] Error: Unable to bind script LA_MaskBust to (46027B09) because their base types do not match
[05/31/2019 - 01:45:06AM] Error: Unable to bind script LA_MaskBust to (46027B0E) because their base types do not match
[05/31/2019 - 01:45:06AM] Error: Unable to bind script LA_MaskBust to (46027B1E) because their base types do not match
[05/31/2019 - 01:45:06AM] Error: Unable to bind script LA_MaskBust to (46027B26) because their base types do not match
I use Mod Manager 2 currently, but used Vortex up until then, and several of my mods are not managed directly by MM2, could that be related to it?
Once again sorry for the layout of the post if its wrong.
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