Jump to content

I'm having issues with a nifskope weapon I made.


G0RII

Recommended Posts

Using blender I tried to combine two different models of an M16 (I took the stock, handguard and pistol grip from an m16 model that had been ripped from rising storm 2). I got to open in nifskope and then added to the game. In first person everything looks fine, as seen here:

88ilBGu.jpg

 

Until I aim down the sights:

 

IDVOmRZ.jpg

 

In 3rd person however I started to notice issues:

dJ3uHtF.jpg

 

Parts of the gun are misaligned but only in 3rd person. Not only this, but the gun has no sound or muzzle flash and when I do a reload, certain parts of the gun move normally but not others. So clearly something is wrong. I open up nifskope to see what the issue is and I see this:

 

4UayB3v.png

 

 

The BSfadenode is all messed up. Ideally I'd want it to look more like this:

 

iAJ3vXV.png

 

 

So obviously I messed up here. What is the correct process for making a custom mesh from multiple gun models? How can I retain the properties of the original model?

Link to comment
Share on other sites

Suggest you look over the "Custom Items", "Blender Mesh Editor", "Conversions", "Nifskope Mesh Editor", and "Weapons" sections of the wiki "Getting started creating mods using GECK" article.

ÃÂ

There are several tutorials covering how to "mash up" weapons from mesh parts of multiple other mods.

.

-Dubious-

yes these have helped quite a bit. I do have one more question though that I forgot to bring up after all this time. Some of my custom models are causing Fps drops. Why is this happening and how can I fix it? Edited by G0RII
Link to comment
Share on other sites

  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...