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[LE] Need Help - ChunkMerge mesh and collision don't match (lineup).


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I previously had some problems creating a correct collision.


With ChunkMerge it worked, but I still have the problem that mesh and collision don't match.




(1) Export from 3DS Max - mesh and collision matched ..


(2) Preparing the template (nobletablelow01.nif) ..




(4) Manually I adjusted the Nif file so that mesh and collision match and finally I added the BSX branch - result works fine then ingame .. http://drive.google.com/file/d/1Djee0YcrhttBIXGG8D5Et_8imEjkEznd/view?usp=sharing


How do I get the mesh and collision to match without having to do this manually?


My first thought was that maybe the output nif from 3dsmax only lacks by the BSX branch - but unfortunately it doesn't work.


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Addition:


This error only seems to occur with smaller objects, like the test table in my case. I have also created some collision meshes for buildings interior and exterior, they fit perfectly. I don't know why and if this is helpful.


Edited by Daimonicon
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