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Project Crossbow New Vegas


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Project Crossbow New Vegas

We bring crossbows into the wasteland.

The Crossbow Team:

 

Blachnick90

Concept

Ammo Types

Recipes

Thundersmacker

Weapon Model

Textures

 

Kuroitsune

Impact Data

Level Lists

 

The Concept:

 

The purpose of this mod is a usable crossbow to bring in the wasteland.

These primitive weapons are very effective in use and easy to produce.

So it is only logical that they are also used 200 after the Great War.

All parts of this mod will be produced at the workbench.

So the crossbow and arrows.

 

Features:

-a completely self-made crossbow,

There will be no crossbow to buy from merchants.

 

-Various arrow types:

Normal

armor piercing

Incendiary

Explosive

Saw Head's

Long Range

 

NPC will use Crossbows

 

Future Plans:

 

fraction model's like Raider Crossbow with bones and skulls or modern hunting crossbows for NCR-Ranger

more ammo types

 

WIP Screens:

 

 

 

For suggestions and help with the mod we are always open.

 

Specifically, another model editor and someone to do with animations would be very helpful.

 

Because the crossbow should not be the only weapon.

Another project is a bow and arrow Mod

Edited by Guest
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A crossbow seems like a very interesting weapon in New Vegas. I like the sound of it. Although, I'll find it difficult for a crossbow to compete against the high-powered military-grade weapons in my game in addition to the modern armor the NPCs wear. This versus this. But whatever, I'll find a way past that, looking forward to this. :thumbsup: Edited by KSI Carbon Core
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Wouldn't mind seeing a couple of things for this, since you asked for suggestions. :)

 

I used the fantastic crossbow mod that used to be here. It was really great. At first I did not think that a scope would be good for it, but I ended up loving that weapon with the scope. Silent death from afar. Not that that is anything new, but it was a great deal of fun.

 

It also had a fatigue bolt. I think it did about 2000 fatigue. You would knock out a group of fiends from a far and then had about a minute or two to ransack their camp. Even loot their unconscious bodies with the right mod. Get out after you stole their stuff and watch them wake up from a safe distance. Added another "nonlethal" way to play the game.

 

Good luck with the project and I can't wait to see the final outcome.

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Similar yes.

 

When I was thinking about the Ammo I thought of Half-Life 2 and then the ammo for the crossbow in Half Life 2. It was a superheated rod. Since there is Super heated knifes and power fists in the game it wasn't a big stretch. We could use the textures from the steel mill equipment in the base game to keep the mod independent.

 

We could simply just use it to make the arrow superheated, or go the full rod route.

Edited by Kuroitsune
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