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Redirected (Help with Console)


Revontheus

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Hey guys, got redirected from the G&D to ask this question here. (Heard that a lot of Mod Creators hang out here so yeah)

 

@Sato

 

This is probably a more specific questions for the programmers out there (Already know how to work console commands but a few barriers "MGEF" are stopping me from testing a new weapon)

 

The playerenchantobject command has worked for me close to all the time, except when I try with Unique Enchantments (In this case, Nightingale's Talon and the Molag Bal Mace Enchantment)

 

Opened up the console and typed "playerenchantobject (x) ID for Blades Sword then (x) ID for Nightingale's Talon then (x) ID for the Mace of Molag Bal Enchantment

 

It stopped me as it said something about the "MGEF" I know MGEF stands for Magic Effect but I dont know how to code that in the command so I'd be pretty grateful if someone tested making using "playerenchantobject" to make a Blades Sword with the 2 enchantments, Nightingale's Talon and the unknown name of the one which the Mace of Molag Bal uses.

 

EDIT: I'll be back in around 24 hours to check and considering the Nexus is around equal to the Steam Workshop I'm pretty sure there are people with extensive programming knowledge that can easily use the console :S

 

Thanks

 

-Revontheus

 

EDIT: Hello anyone active on these Forums?

Edited by Revontheus
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If this is against the rules (Which it could possibly be) Double posting if you are the same poster, please delete or merge this post!

 

I was told that this was the place in which Mod Makers hang out so I am just asking a not so basic console question (Read First Post) and hopefully make a Blades Sword with the enchants Nightingale's Talon (Nightingale Blade) and the Mace of Molag Bal one for a bit of testing to show a mate.

 

However If this is possible I would like to know how you got past the "MGEF" aka Magic Effect which stopped me from using playerenchantobject to make this.

 

I'd be very grateful!!

 

Thanks

-Revontheus

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