antstubell Posted June 4, 2019 Share Posted June 4, 2019 I know this script is wrong because it doesn't work even though it does compile and save. So please help me fix this. MiscObject Property EmptyBottle AutoMiscObject Property FullBottle AutoMessage Property Fill AutoMessage Property NoCont AutoEvent OnActivate(ObjectReference akActionRef)Int iButton = Fill.Show()If iButton == 0 && (Game.GetPlayer().GetItemCount(EmptyBottle) >= 1)Game.GetPlayer().RemoveItem(EmptyBottle, 1)Game.GetPlayer().AddItem(FullBottle, 1)If iButton == 0 && (Game.GetPlayer().GetItemCount(EmptyBottle) < 1)NoCont.show()EndIfEndIfEndEvent Link to comment Share on other sites More sharing options...
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