Colemanallen1987 Posted June 5, 2019 Share Posted June 5, 2019 So I want to wipe clean my navmesh for new land...I was told to use ssedit but can't figure out how...can someone point the way....not trying to mess up more stuff Link to comment Share on other sites More sharing options...
Vactrol Posted June 8, 2019 Share Posted June 8, 2019 Open your .esp in SSEEdit or Zedit, click on the name of your worldspace and a list will appear SSEEdit:Right Click on the line "Navigation mesh info map", select "remove", confirm on the dialog box, then exit the program. SSEEdit will auto save the change. Zedit: press the "delete" touch instead. Hope this can help.Best regards Link to comment Share on other sites More sharing options...
speedynl Posted June 8, 2019 Share Posted June 8, 2019 ck under navmesh here are options to remove navmesh, cell or the hole world Link to comment Share on other sites More sharing options...
Mebantiza Posted June 8, 2019 Share Posted June 8, 2019 (edited) ck under navmesh here are options to remove navmesh, cell or the hole world No there is not. The only option that exists, is Remove Cell Navmeshes. There is no Remove Whole world. Not in the world menu, and certainly not in the navmesh menu. And while we are at , NAVI, does not remove world navmesh either like VACTOL is claiming above. Navmeshes are stored in in the individual CELLS, not in the NAVI. How Vactol does not know this, is a mystery. So, you're both wrong. Edited June 8, 2019 by Mebantiza Link to comment Share on other sites More sharing options...
speedynl Posted June 8, 2019 Share Posted June 8, 2019 ck under navmesh here are options to remove navmesh, cell or the hole world No there is not. The only option that exists, is Remove Cell Navmeshes. There is no Remove Whole world. Not in the world menu, and certainly not in the navmesh menu. me dum, i thought ck skyrim had the same options, as ck fo4 Link to comment Share on other sites More sharing options...
Vactrol Posted June 12, 2019 Share Posted June 12, 2019 ck under navmesh here are options to remove navmesh, cell or the hole world No there is not. The only option that exists, is Remove Cell Navmeshes. There is no Remove Whole world. Not in the world menu, and certainly not in the navmesh menu. And while we are at , NAVI, does not remove world navmesh either like VACTOL is claiming above. Navmeshes are stored in in the individual CELLS, not in the NAVI. How Vactol does not know this, is a mystery. So, you're both wrong. There's no mystery, I was not knowing because I'm a beginner. I used this method in interior cells and it seemed to work. Just discovered today the real trouble today, in my worldspace. Removing cell after cell is painful. Best regards Link to comment Share on other sites More sharing options...
Vactrol Posted June 13, 2019 Share Posted June 13, 2019 (edited) Well, used SSEEdit, clicked on Navigationmesh info Map, then looked on the right panel. A very long list of each cell. Arborescence:Navigation Map Infos- NVMI - Navigation Map Info- - Merged To Under "Merged To", deleted all lines called Meshes #x (x is the meshe's number) Then...NVPP - Preferred Pathing- Set #x Deleted all sets. It was very loooong to do. Quit SSEEdit, then reload, and no more navmeshes in my worldspace! The navigation map info is always here because the use of Region, but only the header. Hope it can help Best regards Edit: You could maybe use a custom Region, encompass your whole worldspace and choose the "Remove All Navmeshes" option, it seem to be the thing speedynl mentionned. Edited June 13, 2019 by Vactrol Link to comment Share on other sites More sharing options...
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