EtraKurdaj Posted September 1, 2012 Share Posted September 1, 2012 On 8/30/2012 at 9:22 PM, Elizinator said: On 8/30/2012 at 7:46 PM, RxHipster said: On 8/30/2012 at 7:41 PM, ashigi said: DLC1 scripts can be solved if you use Unofficial Dawnguard Patchhttp://www.darkcreations.org/forums/files/file/352-unofficial-dawnguard-patch/I don't know for Combat scripts, maybe Deady Combat? because Duel - Combat Realism doesn't have that scriptsThanks for the help I have a feeling that the Combat scripts are from SkyRe Still getting crashes I will try on a clean save im not using SkyRe, and im finding its probably not a combat script because, at least for me, its not the same things that trigger it. basically its this: 1: often in exterior zones. NEVER in interior zones that i can recall.2: from all types of enemies. bandits, dragons, trolls, bears, from SkyMoMod or vanilla.3: a fight that causes a crash once might not after a load.4: some zones do seem to have a "permanent" crash-cause, until it resets.5: the freeze is utterly unprecedented. no loss of FPS, no stuttering, just BOOM frozen. crashes - which i never had before today, but have had several times just before big fights begin - are the same.6: if it doesnt happen right at the first instant of the fight, it probably wont happen at all. basically, once the red dots appear, thats when its going to freeze. interesting thing: i used a texture optimizer, and when i restored the baskup, the crashes because much less frequent, but the crashes began. still less often that previous. EDIT: im not using Deadly Combat, but i am using Duel - Combat Realism EDIT 2: this problem has become worse with every attempted fix, such that i cant walk 20 feet without freezing right now. my game is unplayable, whereas earlier today i played for hours without a freeze or a crash. This precisely sums up my issues, especially #5. I use NMM, Boss, I have compressed texture file sizes (as per STEP instructions), optimized my video processing, updated my drivers, defragged my hard drive, and reinstalled Skyrim and all my mods 3 times. I will be playing, wanting to have a great time, but every few minutes I'll tap F5 to save because I know that any second, the game will freeze. I don't have an error log to post (how can I create one?) but my experience is the same. Link to comment Share on other sites More sharing options...
Elizinator Posted September 1, 2012 Share Posted September 1, 2012 On 9/1/2012 at 3:12 AM, EtraKurdaj said: On 8/30/2012 at 9:22 PM, Elizinator said: On 8/30/2012 at 7:46 PM, RxHipster said: On 8/30/2012 at 7:41 PM, ashigi said: DLC1 scripts can be solved if you use Unofficial Dawnguard Patchhttp://www.darkcreations.org/forums/files/file/352-unofficial-dawnguard-patch/I don't know for Combat scripts, maybe Deady Combat? because Duel - Combat Realism doesn't have that scriptsThanks for the help I have a feeling that the Combat scripts are from SkyRe Still getting crashes I will try on a clean save im not using SkyRe, and im finding its probably not a combat script because, at least for me, its not the same things that trigger it. basically its this: 1: often in exterior zones. NEVER in interior zones that i can recall.2: from all types of enemies. bandits, dragons, trolls, bears, from SkyMoMod or vanilla.3: a fight that causes a crash once might not after a load.4: some zones do seem to have a "permanent" crash-cause, until it resets.5: the freeze is utterly unprecedented. no loss of FPS, no stuttering, just BOOM frozen. crashes - which i never had before today, but have had several times just before big fights begin - are the same.6: if it doesnt happen right at the first instant of the fight, it probably wont happen at all. basically, once the red dots appear, thats when its going to freeze. interesting thing: i used a texture optimizer, and when i restored the baskup, the crashes because much less frequent, but the crashes began. still less often that previous. EDIT: im not using Deadly Combat, but i am using Duel - Combat Realism EDIT 2: this problem has become worse with every attempted fix, such that i cant walk 20 feet without freezing right now. my game is unplayable, whereas earlier today i played for hours without a freeze or a crash. This precisely sums up my issues, especially #5. I use NMM, Boss, I have compressed texture file sizes (as per STEP instructions), optimized my video processing, updated my drivers, defragged my hard drive, and reinstalled Skyrim and all my mods 3 times. I will be playing, wanting to have a great time, but every few minutes I'll tap F5 to save because I know that any second, the game will freeze. I don't have an error log to post (how can I create one?) but my experience is the same. theres an .INI setting you can add somewhere - instructions are earlier in this thread, which i followed - which enables python error logging. then, as also earlier described, it will make a file. i have no idea what it means, but some people who read this forum do xD forgive me, but in a sense its good that you have this problem too. between the lot of us, we might be able to actually fix it! Link to comment Share on other sites More sharing options...
tengu147 Posted September 1, 2012 Share Posted September 1, 2012 can every one confirm if in there papyrus logs serana seems to be in there somewhere ? Link to comment Share on other sites More sharing options...
steve40 Posted September 1, 2012 Share Posted September 1, 2012 @tengu147: those are warning messages caused by Dawnguard. Link to comment Share on other sites More sharing options...
Elizinator Posted September 1, 2012 Share Posted September 1, 2012 On 9/1/2012 at 4:09 AM, tengu147 said: can every one confirm if in there papyrus logs serana seems to be in there somewhere ? not in mine, which is good, as i dont have Dawnguard. Link to comment Share on other sites More sharing options...
RxHipster Posted September 1, 2012 Author Share Posted September 1, 2012 As said earlier to fix the Dawnguard related crashes download the Unofficial Dawnguard Patch Link to comment Share on other sites More sharing options...
ky1et Posted September 1, 2012 Share Posted September 1, 2012 (edited) I am having this problem as well... Ever sense I downloaded the Sounds of Skyrim I kept getting CTD's so I uninstalled them. Now my issue is much worse... I now have papyrus script errors and bloated save files which I believe is the cause of my constant freezing every couple of minutes. Is there any way I can minimize my bloated save files and or fix the script errors so I can play my character again? I really can't afford to start over with a new character.r I've tried reinstalling the mods. No help so I uninstalled them again. I've tried verifying game cache integrity. Tried sleeping in the Breezehome for 10 days (very tedious especially because of the constant freeze spikes). I've tried making a copy of my troubled script (USKPCWCampLeadersFixScript.psc) in Creation Kit in the QASmoke interior to hopefully alleviate the script errors (followed a guide on the nexus forums somewhere). Tried installing the loose file version of the Unofficial Skyrim Patch after running my game with the bsa version for a while without any problems. None of those options worked for me. Here is a snippet of my Papyrus log error file:[09/01/2012 - 01:07:15AM] error: Unable to call UnregisterForUpdate - no native object bound to the script object, or object is of incorrect typestack: [None].USKPCWCampLeadersFixScript.UnregisterForUpdate() - "<native>" Line ? [None].USKPCWCampLeadersFixScript.OnUpdate() - "USKPCWCampLeadersFixScript.psc" Line 53[09/01/2012 - 01:07:15AM] error: Cannot call IsDead() on a None object, aborting function callstack: [None].USKPCWCampLeadersFixScript.OnUpdate() - "USKPCWCampLeadersFixScript.psc" Line 54[09/01/2012 - 01:07:15AM] warning: Assigning None to a non-object variable named "::temp3"stack: [None].USKPCWCampLeadersFixScript.OnUpdate() - "USKPCWCampLeadersFixScript.psc" Line 54[09/01/2012 - 01:07:15AM] error: Cannot call IsDead() on a None object, aborting function callstack: [None].USKPCWCampLeadersFixScript.OnUpdate() - "USKPCWCampLeadersFixScript.psc" Line 54[09/01/2012 - 01:07:15AM] warning: Assigning None to a non-object variable named "::temp3"stack: [None].USKPCWCampLeadersFixScript.OnUpdate() - "USKPCWCampLeadersFixScript.psc" Line 54[09/01/2012 - 01:07:15AM] error: Cannot call ForceRefTo() on a None object, aborting function callstack: [None].USKPCWCampLeadersFixScript.OnUpdate() - "USKPCWCampLeadersFixScript.psc" Line 77[09/01/2012 - 01:07:15AM] error: Cannot call ForceRefTo() on a None object, aborting function callstack: [None].USKPCWCampLeadersFixScript.OnUpdate() - "USKPCWCampLeadersFixScript.psc" Line 78[09/01/2012 - 01:07:15AM] error: Unable to call UnregisterForUpdate - no native object bound to the script object, or object is of incorrect typestack: [None].USKPCWCampLeadersFixScript.UnregisterForUpdate() - "<native>" Line ? [None].USKPCWCampLeadersFixScript.OnUpdate() - "USKPCWCampLeadersFixScript.psc" Line 53[09/01/2012 - 01:07:15AM] error: Cannot call IsDead() on a None object, aborting function callstack: [None].USKPCWCampLeadersFixScript.OnUpdate() - "USKPCWCampLeadersFixScript.psc" Line 54[09/01/2012 - 01:07:15AM] warning: Assigning None to a non-object variable named "::temp3"stack: [None].USKPCWCampLeadersFixScript.OnUpdate() - "USKPCWCampLeadersFixScript.psc" Line 54[09/01/2012 - 01:07:15AM] error: Cannot call IsDead() on a None object, aborting function callstack: [None].USKPCWCampLeadersFixScript.OnUpdate() - "USKPCWCampLeadersFixScript.psc" Line 54[09/01/2012 - 01:07:15AM] warning: Assigning None to a non-object variable named "::temp3"stack: [None].USKPCWCampLeadersFixScript.OnUpdate() - "USKPCWCampLeadersFixScript.psc" Line 54[09/01/2012 - 01:07:15AM] error: Cannot call ForceRefTo() on a None object, aborting function callstack: [None].USKPCWCampLeadersFixScript.OnUpdate() - "USKPCWCampLeadersFixScript.psc" Line 77[09/01/2012 - 01:07:15AM] error: Cannot call ForceRefTo() on a None object, aborting function callstack: [None].USKPCWCampLeadersFixScript.OnUpdate() - "USKPCWCampLeadersFixScript.psc" Line 78[09/01/2012 - 01:07:15AM] error: Unable to call UnregisterForUpdate - no native object bound to the script object, or object is of incorrect typestack: [None].USKPCWCampLeadersFixScript.UnregisterForUpdate() - "<native>" Line ? [None].USKPCWCampLeadersFixScript.OnUpdate() - "USKPCWCampLeadersFixScript.psc" Line 53[09/01/2012 - 01:07:15AM] error: Cannot call IsDead() on a None object, aborting function callstack: [None].USKPCWCampLeadersFixScript.OnUpdate() - "USKPCWCampLeadersFixScript.psc" Line 54[09/01/2012 - 01:07:15AM] warning: Assigning None to a non-object variable named "::temp3"stack: [None].USKPCWCampLeadersFixScript.OnUpdate() - "USKPCWCampLeadersFixScript.psc" Line 54[09/01/2012 - 01:07:15AM] error: Cannot call IsDead() on a None object, aborting function callstack: [None].USKPCWCampLeadersFixScript.OnUpdate() - "USKPCWCampLeadersFixScript.psc" Line 54[09/01/2012 - 01:07:15AM] warning: Assigning None to a non-object variable named "::temp3"stack: [None].USKPCWCampLeadersFixScript.OnUpdate() - "USKPCWCampLeadersFixScript.psc" Line 54[09/01/2012 - 01:07:15AM] error: Cannot call ForceRefTo() on a None object, aborting function callstack: [None].USKPCWCampLeadersFixScript.OnUpdate() - "USKPCWCampLeadersFixScript.psc" Line 77[09/01/2012 - 01:07:15AM] error: Cannot call ForceRefTo() on a None object, aborting function callstack: [None].USKPCWCampLeadersFixScript.OnUpdate() - "USKPCWCampLeadersFixScript.psc" Line 78[09/01/2012 - 01:07:15AM] error: Unable to call UnregisterForUpdate - no native object bound to the script object, or object is of incorrect typestack: [None].USKPCWCampLeadersFixScript.UnregisterForUpdate() - "<native>" Line ? [None].USKPCWCampLeadersFixScript.OnUpdate() - "USKPCWCampLeadersFixScript.psc" Line 53[09/01/2012 - 01:07:15AM] error: Cannot call IsDead() on a None object, aborting function callstack: [None].USKPCWCampLeadersFixScript.OnUpdate() - "USKPCWCampLeadersFixScript.psc" Line 54[09/01/2012 - 01:07:15AM] warning: Assigning None to a non-object variable named "::temp3"stack: [None].USKPCWCampLeadersFixScript.OnUpdate() - "USKPCWCampLeadersFixScript.psc" Line 54[09/01/2012 - 01:07:15AM] error: Cannot call IsDead() on a None object, aborting function callstack: [None].USKPCWCampLeadersFixScript.OnUpdate() - "USKPCWCampLeadersFixScript.psc" Line 54[09/01/2012 - 01:07:15AM] warning: Assigning None to a non-object variable named "::temp3"stack: [None].USKPCWCampLeadersFixScript.OnUpdate() - "USKPCWCampLeadersFixScript.psc" Line 54[09/01/2012 - 01:07:15AM] error: Cannot call ForceRefTo() on a None object, aborting function callstack: [None].USKPCWCampLeadersFixScript.OnUpdate() - "USKPCWCampLeadersFixScript.psc" Line 77[09/01/2012 - 01:07:15AM] error: Cannot call ForceRefTo() on a None object, aborting function callstack: [None].USKPCWCampLeadersFixScript.OnUpdate() - "USKPCWCampLeadersFixScript.psc" Line 78 Edited September 1, 2012 by ky1et Link to comment Share on other sites More sharing options...
RxHipster Posted September 1, 2012 Author Share Posted September 1, 2012 (edited) On 9/1/2012 at 7:55 PM, ky1et said: I am having this problem as well... Ever sense I downloaded the Sounds of Skyrim I kept getting CTD's so I uninstalled them. Now my issue is much worse... I now have papyrus script errors and bloated save files which I believe is the cause of my constant freezing every couple of minutes. Is there any way I can minimize my bloated save files and or fix the script errors so I can play my character again? I really can't afford to start over with a new character.r I've tried reinstalling the mods. No help so I uninstalled them again. I've tried verifying game cache integrity. Tried sleeping in the Breezehome for 10 days (very tedious especially because of the constant freeze spikes). I've tried making a copy of my troubled script (USKPCWCampLeadersFixScript.psc) in Creation Kit in the QASmoke interior to hopefully alleviate the script errors (followed a guide on the nexus forums somewhere). Tried installing the loose file version of the Unofficial Skyrim Patch after running my game with the bsa version for a while without any problems. None of those options worked for me. Here is a snippet of my Papyrus log error file: Reveal hidden contents [09/01/2012 - 01:07:15AM] error: Unable to call UnregisterForUpdate - no native object bound to the script object, or object is of incorrect typestack: [None].USKPCWCampLeadersFixScript.UnregisterForUpdate() - "<native>" Line ? [None].USKPCWCampLeadersFixScript.OnUpdate() - "USKPCWCampLeadersFixScript.psc" Line 53[09/01/2012 - 01:07:15AM] error: Cannot call IsDead() on a None object, aborting function callstack: [None].USKPCWCampLeadersFixScript.OnUpdate() - "USKPCWCampLeadersFixScript.psc" Line 54[09/01/2012 - 01:07:15AM] warning: Assigning None to a non-object variable named "::temp3"stack: [None].USKPCWCampLeadersFixScript.OnUpdate() - "USKPCWCampLeadersFixScript.psc" Line 54[09/01/2012 - 01:07:15AM] error: Cannot call IsDead() on a None object, aborting function callstack: [None].USKPCWCampLeadersFixScript.OnUpdate() - "USKPCWCampLeadersFixScript.psc" Line 54[09/01/2012 - 01:07:15AM] warning: Assigning None to a non-object variable named "::temp3"stack: [None].USKPCWCampLeadersFixScript.OnUpdate() - "USKPCWCampLeadersFixScript.psc" Line 54[09/01/2012 - 01:07:15AM] error: Cannot call ForceRefTo() on a None object, aborting function callstack: [None].USKPCWCampLeadersFixScript.OnUpdate() - "USKPCWCampLeadersFixScript.psc" Line 77[09/01/2012 - 01:07:15AM] error: Cannot call ForceRefTo() on a None object, aborting function callstack: [None].USKPCWCampLeadersFixScript.OnUpdate() - "USKPCWCampLeadersFixScript.psc" Line 78[09/01/2012 - 01:07:15AM] error: Unable to call UnregisterForUpdate - no native object bound to the script object, or object is of incorrect typestack: [None].USKPCWCampLeadersFixScript.UnregisterForUpdate() - "<native>" Line ? [None].USKPCWCampLeadersFixScript.OnUpdate() - "USKPCWCampLeadersFixScript.psc" Line 53[09/01/2012 - 01:07:15AM] error: Cannot call IsDead() on a None object, aborting function callstack: [None].USKPCWCampLeadersFixScript.OnUpdate() - "USKPCWCampLeadersFixScript.psc" Line 54[09/01/2012 - 01:07:15AM] warning: Assigning None to a non-object variable named "::temp3"stack: [None].USKPCWCampLeadersFixScript.OnUpdate() - "USKPCWCampLeadersFixScript.psc" Line 54[09/01/2012 - 01:07:15AM] error: Cannot call IsDead() on a None object, aborting function callstack: [None].USKPCWCampLeadersFixScript.OnUpdate() - "USKPCWCampLeadersFixScript.psc" Line 54[09/01/2012 - 01:07:15AM] warning: Assigning None to a non-object variable named "::temp3"stack: [None].USKPCWCampLeadersFixScript.OnUpdate() - "USKPCWCampLeadersFixScript.psc" Line 54[09/01/2012 - 01:07:15AM] error: Cannot call ForceRefTo() on a None object, aborting function callstack: [None].USKPCWCampLeadersFixScript.OnUpdate() - "USKPCWCampLeadersFixScript.psc" Line 77[09/01/2012 - 01:07:15AM] error: Cannot call ForceRefTo() on a None object, aborting function callstack: [None].USKPCWCampLeadersFixScript.OnUpdate() - "USKPCWCampLeadersFixScript.psc" Line 78[09/01/2012 - 01:07:15AM] error: Unable to call UnregisterForUpdate - no native object bound to the script object, or object is of incorrect typestack: [None].USKPCWCampLeadersFixScript.UnregisterForUpdate() - "<native>" Line ? [None].USKPCWCampLeadersFixScript.OnUpdate() - "USKPCWCampLeadersFixScript.psc" Line 53[09/01/2012 - 01:07:15AM] error: Cannot call IsDead() on a None object, aborting function callstack: [None].USKPCWCampLeadersFixScript.OnUpdate() - "USKPCWCampLeadersFixScript.psc" Line 54[09/01/2012 - 01:07:15AM] warning: Assigning None to a non-object variable named "::temp3"stack: [None].USKPCWCampLeadersFixScript.OnUpdate() - "USKPCWCampLeadersFixScript.psc" Line 54[09/01/2012 - 01:07:15AM] error: Cannot call IsDead() on a None object, aborting function callstack: [None].USKPCWCampLeadersFixScript.OnUpdate() - "USKPCWCampLeadersFixScript.psc" Line 54[09/01/2012 - 01:07:15AM] warning: Assigning None to a non-object variable named "::temp3"stack: [None].USKPCWCampLeadersFixScript.OnUpdate() - "USKPCWCampLeadersFixScript.psc" Line 54[09/01/2012 - 01:07:15AM] error: Cannot call ForceRefTo() on a None object, aborting function callstack: [None].USKPCWCampLeadersFixScript.OnUpdate() - "USKPCWCampLeadersFixScript.psc" Line 77[09/01/2012 - 01:07:15AM] error: Cannot call ForceRefTo() on a None object, aborting function callstack: [None].USKPCWCampLeadersFixScript.OnUpdate() - "USKPCWCampLeadersFixScript.psc" Line 78[09/01/2012 - 01:07:15AM] error: Unable to call UnregisterForUpdate - no native object bound to the script object, or object is of incorrect typestack: [None].USKPCWCampLeadersFixScript.UnregisterForUpdate() - "<native>" Line ? [None].USKPCWCampLeadersFixScript.OnUpdate() - "USKPCWCampLeadersFixScript.psc" Line 53[09/01/2012 - 01:07:15AM] error: Cannot call IsDead() on a None object, aborting function callstack: [None].USKPCWCampLeadersFixScript.OnUpdate() - "USKPCWCampLeadersFixScript.psc" Line 54[09/01/2012 - 01:07:15AM] warning: Assigning None to a non-object variable named "::temp3"stack: [None].USKPCWCampLeadersFixScript.OnUpdate() - "USKPCWCampLeadersFixScript.psc" Line 54[09/01/2012 - 01:07:15AM] error: Cannot call IsDead() on a None object, aborting function callstack: [None].USKPCWCampLeadersFixScript.OnUpdate() - "USKPCWCampLeadersFixScript.psc" Line 54[09/01/2012 - 01:07:15AM] warning: Assigning None to a non-object variable named "::temp3"stack: [None].USKPCWCampLeadersFixScript.OnUpdate() - "USKPCWCampLeadersFixScript.psc" Line 54[09/01/2012 - 01:07:15AM] error: Cannot call ForceRefTo() on a None object, aborting function callstack: [None].USKPCWCampLeadersFixScript.OnUpdate() - "USKPCWCampLeadersFixScript.psc" Line 77[09/01/2012 - 01:07:15AM] error: Cannot call ForceRefTo() on a None object, aborting function callstack: [None].USKPCWCampLeadersFixScript.OnUpdate() - "USKPCWCampLeadersFixScript.psc" Line 78 Delete the script USKPCW...... should fix that part. Edited September 1, 2012 by RxHipster Link to comment Share on other sites More sharing options...
Elizinator Posted September 2, 2012 Share Posted September 2, 2012 (edited) the Crimson Tide site seems to have given us the answer. that it causes "game-breaking freezing" is well known there, and unaddressed. i have uninstalled it, and voila! those hideous and notorious "zblood" and "zgore" scripts are gone! hopefully this will reduce the crashing/freezing, as weve positively identified zbloodnpc as one of the major problem causers. sad to see a cool blood mod go, but if the scripts are THIS messy, it shouldnt be up. edit: im still getting tons and tons of errors in python about that damn script, but they;re just warnings now that it cant find it, which i prefer. however, is that ever going to stop? is that going to cause problems? and how do i fix that? Edited September 2, 2012 by Elizinator Link to comment Share on other sites More sharing options...
ky1et Posted September 2, 2012 Share Posted September 2, 2012 (edited) On 9/1/2012 at 9:35 PM, RxHipster said: On 9/1/2012 at 7:55 PM, ky1et said: I am having this problem as well... Ever sense I downloaded the Sounds of Skyrim I kept getting CTD's so I uninstalled them. Now my issue is much worse... I now have papyrus script errors and bloated save files which I believe is the cause of my constant freezing every couple of minutes. Is there any way I can minimize my bloated save files and or fix the script errors so I can play my character again? I really can't afford to start over with a new character.r I've tried reinstalling the mods. No help so I uninstalled them again. I've tried verifying game cache integrity. Tried sleeping in the Breezehome for 10 days (very tedious especially because of the constant freeze spikes). I've tried making a copy of my troubled script (USKPCWCampLeadersFixScript.psc) in Creation Kit in the QASmoke interior to hopefully alleviate the script errors (followed a guide on the nexus forums somewhere). Tried installing the loose file version of the Unofficial Skyrim Patch after running my game with the bsa version for a while without any problems. None of those options worked for me. Here is a snippet of my Papyrus log error file: Reveal hidden contents [09/01/2012 - 01:07:15AM] error: Unable to call UnregisterForUpdate - no native object bound to the script object, or object is of incorrect typestack: [None].USKPCWCampLeadersFixScript.UnregisterForUpdate() - "<native>" Line ? [None].USKPCWCampLeadersFixScript.OnUpdate() - "USKPCWCampLeadersFixScript.psc" Line 53[09/01/2012 - 01:07:15AM] error: Cannot call IsDead() on a None object, aborting function callstack: [None].USKPCWCampLeadersFixScript.OnUpdate() - "USKPCWCampLeadersFixScript.psc" Line 54[09/01/2012 - 01:07:15AM] warning: Assigning None to a non-object variable named "::temp3"stack: [None].USKPCWCampLeadersFixScript.OnUpdate() - "USKPCWCampLeadersFixScript.psc" Line 54[09/01/2012 - 01:07:15AM] error: Cannot call IsDead() on a None object, aborting function callstack: [None].USKPCWCampLeadersFixScript.OnUpdate() - "USKPCWCampLeadersFixScript.psc" Line 54[09/01/2012 - 01:07:15AM] warning: Assigning None to a non-object variable named "::temp3"stack: [None].USKPCWCampLeadersFixScript.OnUpdate() - "USKPCWCampLeadersFixScript.psc" Line 54[09/01/2012 - 01:07:15AM] error: Cannot call ForceRefTo() on a None object, aborting function callstack: [None].USKPCWCampLeadersFixScript.OnUpdate() - "USKPCWCampLeadersFixScript.psc" Line 77[09/01/2012 - 01:07:15AM] error: Cannot call ForceRefTo() on a None object, aborting function callstack: [None].USKPCWCampLeadersFixScript.OnUpdate() - "USKPCWCampLeadersFixScript.psc" Line 78[09/01/2012 - 01:07:15AM] error: Unable to call UnregisterForUpdate - no native object bound to the script object, or object is of incorrect typestack: [None].USKPCWCampLeadersFixScript.UnregisterForUpdate() - "<native>" Line ? [None].USKPCWCampLeadersFixScript.OnUpdate() - "USKPCWCampLeadersFixScript.psc" Line 53[09/01/2012 - 01:07:15AM] error: Cannot call IsDead() on a None object, aborting function callstack: [None].USKPCWCampLeadersFixScript.OnUpdate() - "USKPCWCampLeadersFixScript.psc" Line 54[09/01/2012 - 01:07:15AM] warning: Assigning None to a non-object variable named "::temp3"stack: [None].USKPCWCampLeadersFixScript.OnUpdate() - "USKPCWCampLeadersFixScript.psc" Line 54[09/01/2012 - 01:07:15AM] error: Cannot call IsDead() on a None object, aborting function callstack: [None].USKPCWCampLeadersFixScript.OnUpdate() - "USKPCWCampLeadersFixScript.psc" Line 54[09/01/2012 - 01:07:15AM] warning: Assigning None to a non-object variable named "::temp3"stack: [None].USKPCWCampLeadersFixScript.OnUpdate() - "USKPCWCampLeadersFixScript.psc" Line 54[09/01/2012 - 01:07:15AM] error: Cannot call ForceRefTo() on a None object, aborting function callstack: [None].USKPCWCampLeadersFixScript.OnUpdate() - "USKPCWCampLeadersFixScript.psc" Line 77[09/01/2012 - 01:07:15AM] error: Cannot call ForceRefTo() on a None object, aborting function callstack: [None].USKPCWCampLeadersFixScript.OnUpdate() - "USKPCWCampLeadersFixScript.psc" Line 78[09/01/2012 - 01:07:15AM] error: Unable to call UnregisterForUpdate - no native object bound to the script object, or object is of incorrect typestack: [None].USKPCWCampLeadersFixScript.UnregisterForUpdate() - "<native>" Line ? [None].USKPCWCampLeadersFixScript.OnUpdate() - "USKPCWCampLeadersFixScript.psc" Line 53[09/01/2012 - 01:07:15AM] error: Cannot call IsDead() on a None object, aborting function callstack: [None].USKPCWCampLeadersFixScript.OnUpdate() - "USKPCWCampLeadersFixScript.psc" Line 54[09/01/2012 - 01:07:15AM] warning: Assigning None to a non-object variable named "::temp3"stack: [None].USKPCWCampLeadersFixScript.OnUpdate() - "USKPCWCampLeadersFixScript.psc" Line 54[09/01/2012 - 01:07:15AM] error: Cannot call IsDead() on a None object, aborting function callstack: [None].USKPCWCampLeadersFixScript.OnUpdate() - "USKPCWCampLeadersFixScript.psc" Line 54[09/01/2012 - 01:07:15AM] warning: Assigning None to a non-object variable named "::temp3"stack: [None].USKPCWCampLeadersFixScript.OnUpdate() - "USKPCWCampLeadersFixScript.psc" Line 54[09/01/2012 - 01:07:15AM] error: Cannot call ForceRefTo() on a None object, aborting function callstack: [None].USKPCWCampLeadersFixScript.OnUpdate() - "USKPCWCampLeadersFixScript.psc" Line 77[09/01/2012 - 01:07:15AM] error: Cannot call ForceRefTo() on a None object, aborting function callstack: [None].USKPCWCampLeadersFixScript.OnUpdate() - "USKPCWCampLeadersFixScript.psc" Line 78[09/01/2012 - 01:07:15AM] error: Unable to call UnregisterForUpdate - no native object bound to the script object, or object is of incorrect typestack: [None].USKPCWCampLeadersFixScript.UnregisterForUpdate() - "<native>" Line ? [None].USKPCWCampLeadersFixScript.OnUpdate() - "USKPCWCampLeadersFixScript.psc" Line 53[09/01/2012 - 01:07:15AM] error: Cannot call IsDead() on a None object, aborting function callstack: [None].USKPCWCampLeadersFixScript.OnUpdate() - "USKPCWCampLeadersFixScript.psc" Line 54[09/01/2012 - 01:07:15AM] warning: Assigning None to a non-object variable named "::temp3"stack: [None].USKPCWCampLeadersFixScript.OnUpdate() - "USKPCWCampLeadersFixScript.psc" Line 54[09/01/2012 - 01:07:15AM] error: Cannot call IsDead() on a None object, aborting function callstack: [None].USKPCWCampLeadersFixScript.OnUpdate() - "USKPCWCampLeadersFixScript.psc" Line 54[09/01/2012 - 01:07:15AM] warning: Assigning None to a non-object variable named "::temp3"stack: [None].USKPCWCampLeadersFixScript.OnUpdate() - "USKPCWCampLeadersFixScript.psc" Line 54[09/01/2012 - 01:07:15AM] error: Cannot call ForceRefTo() on a None object, aborting function callstack: [None].USKPCWCampLeadersFixScript.OnUpdate() - "USKPCWCampLeadersFixScript.psc" Line 77[09/01/2012 - 01:07:15AM] error: Cannot call ForceRefTo() on a None object, aborting function callstack: [None].USKPCWCampLeadersFixScript.OnUpdate() - "USKPCWCampLeadersFixScript.psc" Line 78 Delete the script USKPCW...... should fix that part. I tried that but still got the same script errors. Also I believe I need that script file because it is part of the Unofficial Skyrim Patch mod which i'm using. Ok, so I just completely uninstalled Unofficial Skyrim Patch and I loaded a save that's about 10 hours behind my latest save on my one and only character. I didn't notice any freezing and I wasn't getting that script error anymore (yay :D). Where as before I was getting freezes and script errors on that save. So I think they stopped my save files bloating up. However on my more recent saves, the bloated ones, I still get same lengthy freezes as well a similar, but different script error. I don't know... I might having to settle with the 10 hour behind save file... It wouldn't be the first time. :\ Here is a snippet of my new Papyrus log file:[09/02/2012 - 03:02:58AM] error: Method OnUpdate not found on USKPCWCampLeadersFixScript. Aborting call and returning Nonestack: <empty stack>[09/02/2012 - 03:02:58AM] error: Method OnUpdate not found on USKPCWCampLeadersFixScript. Aborting call and returning Nonestack: <empty stack>[09/02/2012 - 03:02:58AM] error: Method OnUpdate not found on USKPCWCampLeadersFixScript. Aborting call and returning Nonestack: <empty stack>[09/02/2012 - 03:02:58AM] error: Method OnUpdate not found on USKPCWCampLeadersFixScript. Aborting call and returning Nonestack: <empty stack>[09/02/2012 - 03:02:58AM] error: Method OnUpdate not found on USKPCWCampLeadersFixScript. Aborting call and returning Nonestack: <empty stack>[09/02/2012 - 03:02:58AM] error: Method OnUpdate not found on USKPCWCampLeadersFixScript. Aborting call and returning Nonestack: <empty stack>[09/02/2012 - 03:02:58AM] error: Method OnUpdate not found on USKPCWCampLeadersFixScript. Aborting call and returning Nonestack: <empty stack>[09/02/2012 - 03:02:58AM] Suspended stack count is over our warning threshold, dumping stacks:[09/02/2012 - 03:02:58AM] VM is freezing...[09/02/2012 - 03:02:58AM] VM is frozen[09/02/2012 - 03:02:58AM] Dumping stack 69922460:[09/02/2012 - 03:02:58AM] Frame count: 0 (Page count: 0)[09/02/2012 - 03:02:58AM] State: Waiting on other stack for call (Freeze state: Freezing)[09/02/2012 - 03:02:58AM] Type: Normal[09/02/2012 - 03:02:58AM] Return register: None[09/02/2012 - 03:02:58AM] Has stack callback: No[09/02/2012 - 03:02:58AM] Stack trace:[09/02/2012 - 03:02:58AM] [None].USKPCWCampLeadersFixScript.OnUpdate() - (requested call)[09/02/2012 - 03:02:58AM] Dumping stack 69922461:[09/02/2012 - 03:02:58AM] Frame count: 0 (Page count: 0)[09/02/2012 - 03:02:58AM] State: Waiting on other stack for call (Freeze state: Freezing)[09/02/2012 - 03:02:58AM] Type: Normal[09/02/2012 - 03:02:58AM] Return register: None[09/02/2012 - 03:02:58AM] Has stack callback: No[09/02/2012 - 03:02:58AM] Stack trace:[09/02/2012 - 03:02:58AM] [None].USKPCWCampLeadersFixScript.OnUpdate() - (requested call)[09/02/2012 - 03:02:58AM] Dumping stack 69922462:[09/02/2012 - 03:02:58AM] Frame count: 0 (Page count: 0)[09/02/2012 - 03:02:58AM] State: Waiting on other stack for call (Freeze state: Freezing)[09/02/2012 - 03:02:58AM] Type: Normal[09/02/2012 - 03:02:58AM] Return register: None[09/02/2012 - 03:02:58AM] Has stack callback: No[09/02/2012 - 03:02:58AM] Stack trace:[09/02/2012 - 03:02:58AM] [None].USKPCWCampLeadersFixScript.OnUpdate() - (requested call)[09/02/2012 - 03:02:58AM] Dumping stack 69922463:[09/02/2012 - 03:02:58AM] Frame count: 0 (Page count: 0)[09/02/2012 - 03:02:58AM] State: Waiting on other stack for call (Freeze state: Freezing)[09/02/2012 - 03:02:58AM] Type: Normal[09/02/2012 - 03:02:58AM] Return register: None[09/02/2012 - 03:02:58AM] Has stack callback: No[09/02/2012 - 03:02:58AM] Stack trace:[09/02/2012 - 03:02:58AM] [None].USKPCWCampLeadersFixScript.OnUpdate() - (requested call)[09/02/2012 - 03:02:58AM] Dumping stack 69922464:[09/02/2012 - 03:02:58AM] Frame count: 0 (Page count: 0)[09/02/2012 - 03:02:58AM] State: Waiting on other stack for call (Freeze state: Freezing)[09/02/2012 - 03:02:58AM] Type: Normal[09/02/2012 - 03:02:58AM] Return register: None[09/02/2012 - 03:02:58AM] Has stack callback: No[09/02/2012 - 03:02:58AM] Stack trace:[09/02/2012 - 03:02:58AM] [None].USKPCWCampLeadersFixScript.OnUpdate() - (requested call) Edited September 2, 2012 by ky1et Link to comment Share on other sites More sharing options...
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