antstubell Posted August 30, 2012 Share Posted August 30, 2012 Hi all. The quest was to catch 3 specific salmon and give them to a NPC. Player catches the salmon, returns to NPC and gets a "Thank you" and 300 gold reward but the 3 salmon meats remain in the players inventory. How can, more precisely what script will give the salmon to the NPC?Thanks. Link to comment Share on other sites More sharing options...
steve40 Posted August 31, 2012 Share Posted August 31, 2012 (edited) This should remove three salmon from the player and give them to the npc: Game.GetPlayer().RemoveItem(salmon, 3, False, NPC_alias.GetRef()) Edited August 31, 2012 by steve40 Link to comment Share on other sites More sharing options...
antstubell Posted August 31, 2012 Author Share Posted August 31, 2012 (edited) This should remove three salmon from the player and give them to the npc: Game.GetPlayer().RemoveItem(salmon, 3, False, NPC_alias.GetRef())The soecific item to give the NPC is "Yellow Salmon Meat" which is a copy of Salmon Meat retextured. The script requires a property and I don't see a way to add the Yellow Meat as an Alias. I can create a new property but what catergory of property should I create? I tried MiscObject and the Yellow Meat doesn't appear in the list. Tried Ingredient still doesn't appear. Help please. Edited August 31, 2012 by antstubell Link to comment Share on other sites More sharing options...
gasti89 Posted August 31, 2012 Share Posted August 31, 2012 Isn't food part of "potions"? Link to comment Share on other sites More sharing options...
antstubell Posted August 31, 2012 Author Share Posted August 31, 2012 Isn't food part of "potions"?Strangely enough gasti89 it is! Thanks. Link to comment Share on other sites More sharing options...
gasti89 Posted August 31, 2012 Share Posted August 31, 2012 Yeah i was like O.o when saw the potions option for food :P Link to comment Share on other sites More sharing options...
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