monomot Posted June 7, 2019 Share Posted June 7, 2019 For some reason, any time I move even close to the areas around mojave outpost, such as during the Can you Find it in your Heart quest, my game freezes. It also infiniteloads if I try to move there using console commands like movetoqt or coc. NVAC.log:07052716 _ NewVegasAntiCrash FalloutNV.exe07052716 _ 04520000 07050000 nvac.dll07052716 p 00C44280 3C72FBE9 FalloutNV.exe07052716 ! SPOT_CHE CK_FAIL_ FalloutNV.exe07052716 p 00C44280 3C72FBE9 FalloutNV.exe07052716 ! SPOT_CHE CK_FAIL_ FalloutNV.exe07052747 h 006FCF03 83780400 FalloutNV.exe07052747 h 00438B9D 8B50083B FalloutNV.exe07052747 h 00438BA0 3B510C75 FalloutNV.exe07052747 h 0076155B 83790C00 FalloutNV.exe07052747 h 0076156F 8B108B4D FalloutNV.exe07052747 h 00761574 8B4204FF Fall~TRUNCATE _ 07052958 h 00ED17B8 F30F6F6E FalloutNV.exe07052958 h 00ED17BD F30F6F76 FalloutNV.exe07052958 h 00ED17C2 F30F6F7E FalloutNV.exe07052958 h 00ED178D F30F6F06 FalloutNV.exe07052959 h 00ED1791 F30F6F4E FalloutNV.exe07052959 h 00ED1796 F30F6F56 FalloutNV.exe07052959 h 00ED179B F30F6F5E FalloutNV.exe07052959 h 00ED17B3 F30F6F66 FalloutNV.exe07052959 h 00ED17B8 F30F6F6E FalloutNV.exe07052959 h 00ED17BD F30F6F76 FalloutNV.exe07052959 h 00ED17C2 F30F6F7E FalloutNV.exe07052959 h 00ED178D F30F6F06 FalloutNV.exe07052959 h 00ED1791 F30F6F4E FalloutNV.exe07052959 h 00ED1796 F30F6F56 FalloutNV.exe07052959 h 00ED179B F30F6F5E FalloutNV.exe07052959 h 00ED17B3 F30F6F66 FalloutNV.exe07052959 h 00ED17B8 F30F6F6E FalloutNV.exe07052959 h 00ED17BD F30F6F76 FalloutNV.exe07052959 h 00ED17C2 F30F6F7E FalloutNV.exe07052959 h 00ED178D F30F6F06 FalloutNV.exe07052959 h 00ED1791 F30F6F4E FalloutNV.exe07052959 h 00ED1796 F30F6F56 FalloutNV.exe07052959 h 00ED179B F30F6F5E FalloutNV.exe07052959 h 00ED17B3 F30F6F66 FalloutNV.exe07052959 h 00ED17B8 F30F6F6E FalloutNV.exe07052959 h 00ED17BD F30F6F76 FalloutNV.exe07052959 h 00ED17C2 F30F6F7E FalloutNV.exe07052959 h 00ED178D F30F6F06 FalloutNV.exe07052959 h 00ED1791 F30F6F4E FalloutNV.exe07052959 h 00ED1796 F30F6F56 FalloutNV.exe07052959 h 00ED179B F30F6F5E FalloutNV.exe07052959 h 00ED17B3 F30F6F66 FalloutNV.exe07052959 h 00ED17B8 F30F6F6E FalloutNV.exe07052959 h 00ED17BD F30F6F76 FalloutNV.exe07052959 h 00ED17C2 F30F6F7E FalloutNV.exe07052959 h 00ED178D F30F6F06 FalloutNV.exe07052959 h 00ED1791 F30F6F4E FalloutNV.exe07052959 h 00ED1796 F30F6F56 FalloutNV.exe07052959 h 00ED179B F30F6F5E FalloutNV.exe07052959 h 00ED17B3 F30F6F66 FalloutNV.exe07052959 h 00ED17B8 F30F6F6E FalloutNV.exe07052959 h 00ED17BD F30F6F76 FalloutNV.exe07052959 h 00ED17C2 F30F6F7E FalloutNV.exe07052959 h 00ED178D F30F6F06 FalloutNV.exe07052959 h 00ED1791 F30F6F4E FalloutNV.exe07052959 h 00ED1796 F30F6F56 FalloutNV.exe07052959 h 00ED179B F30F6F5E FalloutNV.exe07052959 h 00ED17B3 F30F6F66 FalloutNV.exe07052959 h 00ED17B8 F30F6F6E FalloutNV.exe07052959 h 00ED17BD F30F6F76 FalloutNV.exe07052959 h 00ED17C2 F30F6F7E FalloutNV.exe07052959 h 00ED178D F30F6F06 FalloutNV.exe07052959 h 00ED1791 F30F6F4E FalloutNV.exe07052959 h 00ED1796 F30F6F56 FalloutNV.exe07052959 h 00ED179B F30F6F5E FalloutNV.exe07052959 h 00ED17B3 F30F6F66 FalloutNV.exe07052959 h 00ED17B8 F30F6F6E FalloutNV.exe07052959 h 00ED17BD F30F6F76 FalloutNV.exe07052959 h 00ED17C2 F30F6F7E FalloutNV.exe07052959 h 00ED178D F30F6F06 FalloutNV.exe Modlist:GameMode=FalloutNV FalloutNV.esm=1DeadMoney.esm=1HonestHearts.esm=1OldWorldBlues.esm=1LonesomeRoad.esm=1GunRunnersArsenal.esm=1ClassicPack.esm=1MercenaryPack.esm=1TribalPack.esm=1CaravanPack.esm=1YUP - Base Game + All DLC.esm=1oHUD.esm=1SomeguySeries.esm=1Th3OverseerCore.esm=1Interior Lighting Overhaul - Core.esm=1Functional Post Game Ending.esp=1NVInteriors_Core.esm=1NVInteriors_ComboEdition.esm=1Tales from the Burning Sands.esm=1Mojave Master Plugin.esm=1domecity.esm=1NVInt_ARoomWithAView.esm=13DNPC_FNV.esm=1Afterschool Special.esm=13DNPC_FNVGeneric.esm=13DNPC_BlueNote.esm=1Project Nevada - Core.esm=1CardMaster.esm=1FCOMaster.esm=1Project Nevada - Equipment.esm=1Project Nevada - Rebalance.esp=1Project Nevada - Cyberware.esp=1Weapons.of.the.New.Millenia.esm=1Project Nevada - Extra Options.esm=1YUP - NPC Fixes (Base Game + All DLC).esp=1The Weapon Mod Menu.esp=1DarNifiedUINV.esp=1LootMenu.esp=1KeyBoy Hotkeys.esp=1JIP Improved Recipe Menu.esp=1Better Pickup Prompt.esp=1Universal Item Sorter.esp=1JIP Companions Command & Control.esp=1Tutorial Killer.esp=1CIB Bighorners.esp=1Burning Campfire.esp=1Book of Steel.esp=1T4-plugin.esp=1Roberts_NewVegas.esp=1Project Nevada - Cyberware Additions.esp=1Ultimate Invisible Wall Remover.esp=1Uncut Wasteland.esp=1Yukichigai Gameplay Tweaks.esp=1Project Nevada - Rebalance Complete.esp=1Merge -- Extra.esp=1L38Improved.esp=1NewVegasBounties.esp=1NewVegasBountiesII.esp=1TheInheritance.esp=1Russell.esp=1Merge -- Extras.esp=1Project Nevada - All DLC.esp=1Merge -- ILO Clothing.esp=1FCO - NPC Changes.esp=1outsidebets.esp=1Project Mojave.esp=1New Vegas Strip ReDone.esp=1JSawyer Ultimate.esp=1Qolore Gameplay Tweaks.esp=1Merge -- Bug Fixes.esp=1EVE FNV - ALL DLC.esp=1BLEEDNV.esp=1Mojave Wildlife (Vanilla-Style + No Chanced).esp=1NVNovacApartament.esp=1NV_IFR.esp=1vault22FloralOverhaul.esp=1WeaponModsExpanded.esp=1TheSinkRemodel.esp=1NV_IFR_ILOFIX.esp=1WMX-DLCMerged.esp=1Mojave Arsenal.esp=1Merge -- Misc.esp=11nivVSLArmors.esp=1Distributed Necklaces and Chains.esp=1CombatEnhancer.esp=1More Cut Content Merged.esp=1NewVegasUncut 123457 Merged.esp=1NewVegasBountiesIII.esp=1Someguy Series Tweaks.esp=1Unofficial Patch Plus.esp=1AmmoCraftingSchematics.esp=1NorthRoad.esp=1FNV Realistic Wasteland Lighting - All DLC.esp=1More Perks Merged.esp=1PrereleaseRestored.esp=1Rewarding Exploring.esp=11nivPNSLPatch.esp=1Merge -- Changes.esp=1Unofficial Patch NVSE.esp=1Flare Ammo.esp=1Unofficial Patch Plus - Addendum.esp=1AutumnLeaves.esp=1Alternative Repairing.esp=1Merge -- FixRPatches.esp=1Sierra Madre Safehouse - ILO.esp=1DreamweaversRealm.esp=1ADAM Complete.esp=1MigNammo.esp=1ACS-DLCMerged.esp=1Project Nevada - WMX.esp=1Project Nevada - EVE All DLC.esp=1Weapons.of.the.New.Millenia.Leveled.Lists.esp=1WMX-EVE-AllDLCMerged.esp=1WMX-POPMerged.esp=1YUP - AutumnLeaves Patch.esp=1Viva New Vegas Radio.esp=1MuchNeededLOD.esp=1zzjayHairsFNV.esp=1T6M Lingerie NV.esp=1HuntingRevolver&Sequoia.esp=1Mannequin Rce.esp=1LiveDismember.esp=1The Mod Configuration Menu.esp=1ImmersivePickupSoundsFNV.esp=1ImodEmulatorENB.esp=1Interior Lighting Overhaul - Ultimate Edition.esp=1FNVLODGen.esp=1tmzLODadditions.esp=1 Unsure of what causes this, and have no real idea how to read the NVAC.log to figure it out. Haven't been in this area in previous saves or recently so I am clueless as to what could be causing this. Any help would be appreciated! If it would help, feel free to ask for all the mods included in my personal merges. Link to comment Share on other sites More sharing options...
dubiousintent Posted June 7, 2019 Share Posted June 7, 2019 "NVAC - New Vegas AntiCrash" error log entries are described on the "Description" page. This an important log for "in-game" errors. Some are intended to assist mod authors; while others are there to help "you, the player" trying to resolve a problem. You are interested in the entries which are NOT automatically handled successfully by NVAC. Key entries to look for are the following "letter codes":* "h" entries are exceptions identified Heuristically by NVAC's "global" exception handler, sometimes handled unsuccessfully.* "m" entries are "Middle of nowhere" exceptions, sometimes handled unsuccessfully.* "ñ" entries are Null instruction exceptions, sometimes handled unsuccessfully.* "n" entries are Null pointer call exceptions, sometimes handled unsuccessfully.* "o" entries are stack Overflow exceptions, usually handled unsuccessfully.* "q" entries are program self-termination information; these are effectively crashes.* "u" entries are Unhandled exceptions reported from the Unhandled Exception Filter; these are crashes (and the NVAC author wants to hear about them).* "v" entries are unhandled exceptions reported by NVAC's "global" exception handler; these are crashes.* "w" entries are informative, relaying exception information as it passes through New Vegas's final exception handler.* "x" entries are critical errors in Windows exception data; these entries should never occur.* ":" entries are output from OutputDebugString calls.* ";" entries are output from the game's own error checking. Other codes may be of interest, but are not things the player is likely to be able to resolve, They are useful for informing the author of the mod to aid them in fixing their plugin. In particular, pass along the:* "_" entries are informative, relaying that NVAC was loaded and the base address of various DLLs* "!" entries are informative, relaying human-readable text for the userentries.Any error codes found in the log but not listed on the mod "Description" page should be reported to the NVAC comments page.All of that aside, your log entries:07052716 p 00C44280 3C72FBE9 FalloutNV.exe07052716 ! SPOT_CHE CK_FAIL_ FalloutNV.exe are not documented, but suggest (to me at least) that something is either making unexpected changes to that address or you have some "weak" RAM memory there. Either way, this and the "h" code ("heuristics") errors seem to be worth bringing up in the NVAC comments. Possibly related: I see you have some "Merged Plugin" files. You might want to test the possibility that one of them is causing the problem. Either remove them temporarily from your profile or uninstall them. Do not simply "deactivate" them as they will then still get loaded by the game engine. * You really need to use a "Merge Patch File" with that collection of mods. Please see the 'Third Rule: The Rule of One' and 'Merge Patch File' sections of the wiki "FNV General Mod Use Advice" article. -Dubious- Link to comment Share on other sites More sharing options...
Recommended Posts