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Freezing/Game locking around mojave outpost and surrounding areas.


monomot

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For some reason, any time I move even close to the areas around mojave outpost, such as during the Can you Find it in your Heart quest, my game freezes. It also infiniteloads if I try to move there using console commands like movetoqt or coc.

 

NVAC.log:

07052716 _ NewVegasAntiCrash FalloutNV.exe
07052716 _ 04520000 07050000 nvac.dll
07052716 p 00C44280 3C72FBE9 FalloutNV.exe
07052716 ! SPOT_CHE CK_FAIL_ FalloutNV.exe
07052716 p 00C44280 3C72FBE9 FalloutNV.exe
07052716 ! SPOT_CHE CK_FAIL_ FalloutNV.exe
07052747 h 006FCF03 83780400 FalloutNV.exe
07052747 h 00438B9D 8B50083B FalloutNV.exe
07052747 h 00438BA0 3B510C75 FalloutNV.exe
07052747 h 0076155B 83790C00 FalloutNV.exe
07052747 h 0076156F 8B108B4D FalloutNV.exe
07052747 h 00761574 8B4204FF Fall~
TRUNCATE _
07052958 h 00ED17B8 F30F6F6E FalloutNV.exe
07052958 h 00ED17BD F30F6F76 FalloutNV.exe
07052958 h 00ED17C2 F30F6F7E FalloutNV.exe
07052958 h 00ED178D F30F6F06 FalloutNV.exe
07052959 h 00ED1791 F30F6F4E FalloutNV.exe
07052959 h 00ED1796 F30F6F56 FalloutNV.exe
07052959 h 00ED179B F30F6F5E FalloutNV.exe
07052959 h 00ED17B3 F30F6F66 FalloutNV.exe
07052959 h 00ED17B8 F30F6F6E FalloutNV.exe
07052959 h 00ED17BD F30F6F76 FalloutNV.exe
07052959 h 00ED17C2 F30F6F7E FalloutNV.exe
07052959 h 00ED178D F30F6F06 FalloutNV.exe
07052959 h 00ED1791 F30F6F4E FalloutNV.exe
07052959 h 00ED1796 F30F6F56 FalloutNV.exe
07052959 h 00ED179B F30F6F5E FalloutNV.exe
07052959 h 00ED17B3 F30F6F66 FalloutNV.exe
07052959 h 00ED17B8 F30F6F6E FalloutNV.exe
07052959 h 00ED17BD F30F6F76 FalloutNV.exe
07052959 h 00ED17C2 F30F6F7E FalloutNV.exe
07052959 h 00ED178D F30F6F06 FalloutNV.exe
07052959 h 00ED1791 F30F6F4E FalloutNV.exe
07052959 h 00ED1796 F30F6F56 FalloutNV.exe
07052959 h 00ED179B F30F6F5E FalloutNV.exe
07052959 h 00ED17B3 F30F6F66 FalloutNV.exe
07052959 h 00ED17B8 F30F6F6E FalloutNV.exe
07052959 h 00ED17BD F30F6F76 FalloutNV.exe
07052959 h 00ED17C2 F30F6F7E FalloutNV.exe
07052959 h 00ED178D F30F6F06 FalloutNV.exe
07052959 h 00ED1791 F30F6F4E FalloutNV.exe
07052959 h 00ED1796 F30F6F56 FalloutNV.exe
07052959 h 00ED179B F30F6F5E FalloutNV.exe
07052959 h 00ED17B3 F30F6F66 FalloutNV.exe
07052959 h 00ED17B8 F30F6F6E FalloutNV.exe
07052959 h 00ED17BD F30F6F76 FalloutNV.exe
07052959 h 00ED17C2 F30F6F7E FalloutNV.exe
07052959 h 00ED178D F30F6F06 FalloutNV.exe
07052959 h 00ED1791 F30F6F4E FalloutNV.exe
07052959 h 00ED1796 F30F6F56 FalloutNV.exe
07052959 h 00ED179B F30F6F5E FalloutNV.exe
07052959 h 00ED17B3 F30F6F66 FalloutNV.exe
07052959 h 00ED17B8 F30F6F6E FalloutNV.exe
07052959 h 00ED17BD F30F6F76 FalloutNV.exe
07052959 h 00ED17C2 F30F6F7E FalloutNV.exe
07052959 h 00ED178D F30F6F06 FalloutNV.exe
07052959 h 00ED1791 F30F6F4E FalloutNV.exe
07052959 h 00ED1796 F30F6F56 FalloutNV.exe
07052959 h 00ED179B F30F6F5E FalloutNV.exe
07052959 h 00ED17B3 F30F6F66 FalloutNV.exe
07052959 h 00ED17B8 F30F6F6E FalloutNV.exe
07052959 h 00ED17BD F30F6F76 FalloutNV.exe
07052959 h 00ED17C2 F30F6F7E FalloutNV.exe
07052959 h 00ED178D F30F6F06 FalloutNV.exe
07052959 h 00ED1791 F30F6F4E FalloutNV.exe
07052959 h 00ED1796 F30F6F56 FalloutNV.exe
07052959 h 00ED179B F30F6F5E FalloutNV.exe
07052959 h 00ED17B3 F30F6F66 FalloutNV.exe
07052959 h 00ED17B8 F30F6F6E FalloutNV.exe
07052959 h 00ED17BD F30F6F76 FalloutNV.exe
07052959 h 00ED17C2 F30F6F7E FalloutNV.exe
07052959 h 00ED178D F30F6F06 FalloutNV.exe
Modlist:
GameMode=FalloutNV
FalloutNV.esm=1
DeadMoney.esm=1
HonestHearts.esm=1
OldWorldBlues.esm=1
LonesomeRoad.esm=1
GunRunnersArsenal.esm=1
ClassicPack.esm=1
MercenaryPack.esm=1
TribalPack.esm=1
CaravanPack.esm=1
YUP - Base Game + All DLC.esm=1
oHUD.esm=1
SomeguySeries.esm=1
Th3OverseerCore.esm=1
Interior Lighting Overhaul - Core.esm=1
Functional Post Game Ending.esp=1
NVInteriors_Core.esm=1
NVInteriors_ComboEdition.esm=1
Tales from the Burning Sands.esm=1
Mojave Master Plugin.esm=1
domecity.esm=1
NVInt_ARoomWithAView.esm=1
3DNPC_FNV.esm=1
Afterschool Special.esm=1
3DNPC_FNVGeneric.esm=1
3DNPC_BlueNote.esm=1
Project Nevada - Core.esm=1
CardMaster.esm=1
FCOMaster.esm=1
Project Nevada - Equipment.esm=1
Project Nevada - Rebalance.esp=1
Project Nevada - Cyberware.esp=1
Weapons.of.the.New.Millenia.esm=1
Project Nevada - Extra Options.esm=1
YUP - NPC Fixes (Base Game + All DLC).esp=1
The Weapon Mod Menu.esp=1
DarNifiedUINV.esp=1
LootMenu.esp=1
KeyBoy Hotkeys.esp=1
JIP Improved Recipe Menu.esp=1
Better Pickup Prompt.esp=1
Universal Item Sorter.esp=1
JIP Companions Command & Control.esp=1
Tutorial Killer.esp=1
CIB Bighorners.esp=1
Burning Campfire.esp=1
Book of Steel.esp=1
T4-plugin.esp=1
Roberts_NewVegas.esp=1
Project Nevada - Cyberware Additions.esp=1
Ultimate Invisible Wall Remover.esp=1
Uncut Wasteland.esp=1
Yukichigai Gameplay Tweaks.esp=1
Project Nevada - Rebalance Complete.esp=1
Merge -- Extra.esp=1
L38Improved.esp=1
NewVegasBounties.esp=1
NewVegasBountiesII.esp=1
TheInheritance.esp=1
Russell.esp=1
Merge -- Extras.esp=1
Project Nevada - All DLC.esp=1
Merge -- ILO Clothing.esp=1
FCO - NPC Changes.esp=1
outsidebets.esp=1
Project Mojave.esp=1
New Vegas Strip ReDone.esp=1
JSawyer Ultimate.esp=1
Qolore Gameplay Tweaks.esp=1
Merge -- Bug Fixes.esp=1
EVE FNV - ALL DLC.esp=1
BLEEDNV.esp=1
Mojave Wildlife (Vanilla-Style + No Chanced).esp=1
NVNovacApartament.esp=1
NV_IFR.esp=1
vault22FloralOverhaul.esp=1
WeaponModsExpanded.esp=1
TheSinkRemodel.esp=1
NV_IFR_ILOFIX.esp=1
WMX-DLCMerged.esp=1
Mojave Arsenal.esp=1
Merge -- Misc.esp=1
1nivVSLArmors.esp=1
Distributed Necklaces and Chains.esp=1
CombatEnhancer.esp=1
More Cut Content Merged.esp=1
NewVegasUncut 123457 Merged.esp=1
NewVegasBountiesIII.esp=1
Someguy Series Tweaks.esp=1
Unofficial Patch Plus.esp=1
AmmoCraftingSchematics.esp=1
NorthRoad.esp=1
FNV Realistic Wasteland Lighting - All DLC.esp=1
More Perks Merged.esp=1
PrereleaseRestored.esp=1
Rewarding Exploring.esp=1
1nivPNSLPatch.esp=1
Merge -- Changes.esp=1
Unofficial Patch NVSE.esp=1
Flare Ammo.esp=1
Unofficial Patch Plus - Addendum.esp=1
AutumnLeaves.esp=1
Alternative Repairing.esp=1
Merge -- FixRPatches.esp=1
Sierra Madre Safehouse - ILO.esp=1
DreamweaversRealm.esp=1
ADAM Complete.esp=1
MigNammo.esp=1
ACS-DLCMerged.esp=1
Project Nevada - WMX.esp=1
Project Nevada - EVE All DLC.esp=1
Weapons.of.the.New.Millenia.Leveled.Lists.esp=1
WMX-EVE-AllDLCMerged.esp=1
WMX-POPMerged.esp=1
YUP - AutumnLeaves Patch.esp=1
Viva New Vegas Radio.esp=1
MuchNeededLOD.esp=1
zzjayHairsFNV.esp=1
T6M Lingerie NV.esp=1
HuntingRevolver&Sequoia.esp=1
Mannequin Rce.esp=1
LiveDismember.esp=1
The Mod Configuration Menu.esp=1
ImmersivePickupSoundsFNV.esp=1
ImodEmulatorENB.esp=1
Interior Lighting Overhaul - Ultimate Edition.esp=1
FNVLODGen.esp=1
tmzLODadditions.esp=1
Unsure of what causes this, and have no real idea how to read the NVAC.log to figure it out. Haven't been in this area in previous saves or recently so I am clueless as to what could be causing this. Any help would be appreciated!

 

 

If it would help, feel free to ask for all the mods included in my personal merges.

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"NVAC - New Vegas AntiCrash" error log entries are described on the "Description" page. This an important log for "in-game" errors. Some are intended to assist mod authors; while others are there to help "you, the player" trying to resolve a problem. You are interested in the entries which are NOT automatically handled successfully by NVAC. Key entries to look for are the following "letter codes":
* "h" entries are exceptions identified Heuristically by NVAC's "global" exception handler, sometimes handled unsuccessfully.
* "m" entries are "Middle of nowhere" exceptions, sometimes handled unsuccessfully.
* "ñ" entries are Null instruction exceptions, sometimes handled unsuccessfully.
* "n" entries are Null pointer call exceptions, sometimes handled unsuccessfully.
* "o" entries are stack Overflow exceptions, usually handled unsuccessfully.
* "q" entries are program self-termination information; these are effectively crashes.
* "u" entries are Unhandled exceptions reported from the Unhandled Exception Filter; these are crashes (and the NVAC author wants to hear about them).
* "v" entries are unhandled exceptions reported by NVAC's "global" exception handler; these are crashes.
* "w" entries are informative, relaying exception information as it passes through New Vegas's final exception handler.
* "x" entries are critical errors in Windows exception data; these entries should never occur.
* ":" entries are output from OutputDebugString calls.
* ";" entries are output from the game's own error checking.

 

Other codes may be of interest, but are not things the player is likely to be able to resolve, They are useful for informing the author of the mod to aid them in fixing their plugin. In particular, pass along the:
* "_" entries are informative, relaying that NVAC was loaded and the base address of various DLLs
* "!" entries are informative, relaying human-readable text for the user
entries.

Any error codes found in the log but not listed on the mod "Description" page should be reported to the NVAC comments page.

All of that aside, your log entries:

07052716 p 00C44280 3C72FBE9 FalloutNV.exe
07052716 ! SPOT_CHE CK_FAIL_ FalloutNV.exe

 

are not documented, but suggest (to me at least) that something is either making unexpected changes to that address or you have some "weak" RAM memory there. Either way, this and the "h" code ("heuristics") errors seem to be worth bringing up in the NVAC comments.

 

Possibly related: I see you have some "Merged Plugin" files. You might want to test the possibility that one of them is causing the problem. Either remove them temporarily from your profile or uninstall them. Do not simply "deactivate" them as they will then still get loaded by the game engine.

 

* You really need to use a "Merge Patch File" with that collection of mods. Please see the 'Third Rule: The Rule of One' and 'Merge Patch File' sections of the wiki "FNV General Mod Use Advice" article.

-Dubious-

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