pw508 Posted June 7, 2019 Share Posted June 7, 2019 Everyone always comments how magic is dangerous, how you'll blow yourself up, etc. How about a mod that makes it so when you're under 5% magicka you get lit up with blue flames and take health damage until you're back over the threshold? This way magic is actually dangerous and using spells that are above your level of expertise is actually risky in a fight. Also it creates a reason not to just spam spells indiscriminately. And I guess the nords who warn against using dangerous magic might actually have a point. I would say this should apply just to the player in order to limit abuse of lightning spells and magicka poison against NPCs, and to keep things as lightweight as possible. If shock spells are used against the player, well I guess it's just one more reason why electricity is dangerous. I'd try to do this myself but I'm not quite there yet with xedit, and scripting is completely foreign to me. Link to comment Share on other sites More sharing options...
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