badbass Posted June 8, 2019 Share Posted June 8, 2019 Im close to finish my first custom follower and its my first mod of skyrim. So far it works good. Follower talks, follows and plays it sounds.There is only thing i need to change and its very important for immersion. The Hit sounds but only the unarmed hits the follower does.I added the files in the duplicated "WPNImpactUnarmedVsFlesh" , because the standard sounds have to stay vanilla.I looked into the behavior.hkx files (converted to xml), specifically 1H animation. Lil bit confusing for me and its propably not the way to go.There is a tip from a forum member that u can let the files be played by a script.At the bottom, steve40:https://forums.nexusmods.com/index.php?/topic/824994-new-sounds-for-new-creatures/ Is there a tutorial how to do it? I never did a script before and i want to do it as clean as i can. Still remember savegame bloat caused by scripts. Link to comment Share on other sites More sharing options...
Recommended Posts