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[LE] Custom Follower and its own Hit sounds


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Im close to finish my first custom follower and its my first mod of skyrim. So far it works good. Follower talks, follows and plays it sounds.

There is only thing i need to change and its very important for immersion. The Hit sounds but only the unarmed hits the follower does.

I added the files in the duplicated "WPNImpactUnarmedVsFlesh" , because the standard sounds have to stay vanilla.

I looked into the behavior.hkx files (converted to xml), specifically 1H animation. Lil bit confusing for me and its propably not the way to go.

There is a tip from a forum member that u can let the files be played by a script.

At the bottom, steve40:

https://forums.nexusmods.com/index.php?/topic/824994-new-sounds-for-new-creatures/

 

Is there a tutorial how to do it? I never did a script before and i want to do it as clean as i can. Still remember savegame bloat caused by scripts.

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