Ashiagaru Posted June 9, 2019 Share Posted June 9, 2019 Having the infinite loading screen glitch at the start of the game, tried everything but it still happens. FalloutNV.esm=1DeadMoney.esm=1HonestHearts.esm=1OldWorldBlues.esm=1LonesomeRoad.esm=1GunRunnersArsenal.esm=1TribalPack.esm=1MercenaryPack.esm=1ClassicPack.esm=1CaravanPack.esm=1oHUD.esm=1Project Nevada - Core.esm=1Project Nevada - Cyberware.esp=1Project Nevada - Equipment.esm=1NVEC BugFixes.esm=1YUP - Base Game + All DLC.esm=1CCO - Classic Perks.esm=1NVInteriors_Core.esm=1NVInteriors_ComboEdition.esm=1More Perks.esm=1More Perks for Companions.esm=1More Traits.esm=1ELECTRO-CITY - CompletedWorkorders.esm=1ELECTRO-CITY - Highways and Byways.esm=1SomeguySeries.esm=1Weapons.of.the.New.Millenia.esm=1FCOMaster.esm=0New Vegas Redesigned 3.esm=1Bitter Springs Redesigned.esp=1Gomorrah Redesigned v2.esp=1DarNifiedUINV.esp=1The Mod Configuration Menu.esp=1Project Nevada - Dead Money.esp=1Project Nevada - Honest Hearts.esp=1Project Nevada - Old World Blues.esp=1Project Nevada - Lonesome Road.esp=1Project Nevada - Gun Runners' Arsenal.esp=1DYNAVISION 3.esp=1YUP - NPC Fixes (Base Game + All DLC).esp=1NukaCola-Ojo.esp=1Vurt's WFO.esp=1boa ncrpahelmet.esp=1Boacombat2glove.esp=1Weapon Retexture Project.esp=1singleshot_retex.esp=1CCO - Perk Rebalance.esp=1CCO - CP All DLC Patch.esp=1CCO - CP PN Core Patch.esp=1CCO - CP PN Equipment Patch.esp=1CCO - CP OWB PN Patch.esp=1CCO - PR PN Patch.esp=1CCO - Perk Rebalance - Dead Money.esp=1CCO - Perk Rebalance - Honest Hearts.esp=1CCO - Perk Rebalance - Old World Blues.esp=1CCO - Perk Rebalance - Lonesome Road.esp=1I Got Spurs.esp=1ADAM - Trooper Gloves.esp=1ADAM Complete.esp=1ADAM - MERGE.esp=1NCR Ranger Duster.esp=1NCR Ranger Helmet Neck Cover.esp=1avangraffscorned.esp=1outsidebets.esp=1kochandbohr.esp=1rotfacetoriches.esp=1lexx_brahmin-betsy.esp=1JIP Companions Command & Control.esp=1My essential friends (animals).esp=1More Perks Update.esp=1More Perks for Companions Update.esp=1More Traits Update.esp=1RWD-NV v1.4 [standard Version].esp=1RWD-NellisArtillery Fix 1.0.esp=1Delay DLC - DM + HH + OWB + LR + GRA.esp=1PMT - Responsive Kill Reactions.esp=1PMT - QuieterVats.esp=1PMT - Rude Awakening.esp=1PMT - Sound Fixes.esp=1PMT - Tougher Vehicles.esp=1Integration - Couriers Stash.esp=1KillableKids.esp=1BrighterPipboyLight.esp=1Quicker PipBoy Light-0_2Sec.esp=1FlashlightNVSE.esp=1pipboy2500_edisleado.esp=1WeaponModsExpanded.esp=1WMX-ArenovalisTextures.esp=1WMX-DeadMoney.esp=1WMX-GunRunnersArsenal.esp=1WMX-HonestHearts.esp=1WMX-LonesomeRoad.esp=1WMX-OldWorldBlues.esp=1Project Nevada - WMX.esp=1The Weapon Mod Menu.esp=1Weapons.of.the.New.Millenia.Leveled.Lists.esp=1Weapons.of.the.New.Millenia.Honest.Hearts.Grunt.Patch.esp=1Easy Unlocking and Easy Hacking and Guaranteed Pick Pocket.esp=1Follower Home Marker.esp=1ManualReload-OldWorldBlues.esp=1ManualReload.esp=1LFox Missing Ammo Recipes GRA DLC.esp=1LFox Missing Ammo Recipes HH DLC.esp=1LFox Missing Ammo Recipes.esp=1MTB.esp=1SaveCass.esp=1NewVegasBounties.esp=1NewVegasBountiesII.esp=1NewVegasBountiesIII.esp=1TheInheritance.esp=1TheBetterAngels.esp=0Russell.esp=1Nuka Cola Fix Ice.esp=1Sunset Sarsaparilla Fix.esp=1LFox Bottle That Water.esp=1CASM with MCM.esp=1FNV Realistic Wasteland Lighting - All DLC.esp=1FNV RWL All DLC - Brighter Nights.esp=1FNV RWL All DLC - No Overcast Weather.esp=1New Vegas Redesigned 3.esp=1ClearCacheKey.esp=1 No clear crashes just unable to load. Link to comment Share on other sites More sharing options...
PyroGhaster Posted June 9, 2019 Share Posted June 9, 2019 Same Link to comment Share on other sites More sharing options...
dubiousintent Posted June 9, 2019 Share Posted June 9, 2019 That load order is not sorted correctly. You want a sorted "load order" as produced by "LOOT"; to include the main game and DLC files. With modded games its the sequence, not merely the list of mods, which is the cause of many problems. LOOT's sort gives a good first approximation, correcting the most obvious issues and is sufficient for most players. You can make minor adjustments to the order and tell LOOT how to remember them. It's in the on-line documentation under "Metadata". Instructions on how to copy it's list for posting are in the "How to ask for help" article, and "Checklist Item #11' entry in the wiki "Fallout NV Mod Conflict Troubleshooting" guide.Please see the 'Vanilla Load Order' entry in the 'First Timer Advice' section; and the 'Common Game Problems' section of the wiki "FNV General Mod Use Advice" article. * Move any "inactive" plugins out of the game "Data" folder. They count against the "plugin cap" because they get loaded by the game engine if found, and can cause "Missing Master" problems. Please see the wiki "Missing Masters" article if you get that error message. If those plugins without the "mod index" numbers are "deactivated by the "Bash Patch", then you failed to have them "ghosted" by "Wrye Bash/Flash" when you built your "Bashed Patch". Please see the wiki "Bashed Patch file with Marked Mergeables" article. * You really need to use a "Merge Patch File" with that collection of mods. Please see the 'Third Rule: The Rule of One' and 'Merge Patch File' sections of the wiki "FNV General Mod Use Advice" article.If the problem persists, then see either the 'Solutions to Starting the game problems' or the 'Solutions to "Crash To Desktop" (CTD) problems' sections in the wiki "Fallout NV Mod Conflict Troubleshooting" guide.I recommend anyone read the entire "FNV General Mod Use Advice" article to understand the differences between this game and others you may have experience with; especially if this is your first attempt to play a modded FNV or it's been more than a year since you last did so. -Dubious- Link to comment Share on other sites More sharing options...
Ashiagaru Posted June 9, 2019 Author Share Posted June 9, 2019 Hello Dubious, Thanks for the help I did quite a few of the steps but I can't seem to get Wrye Flash to work. I installed it properly but I don't know how to run the ''Wrye Flash Launcher.pyw'' file. Link to comment Share on other sites More sharing options...
dubiousintent Posted June 9, 2019 Share Posted June 9, 2019 The "*.pyw" files are for the version that requires you to have installed the "Python" library separately. I recommend you install the "Standalome Executable" version instead. That should create a desktop shortcut for you, but all you need is to run the "Wrye Flash.exe" file. -Dubious- Link to comment Share on other sites More sharing options...
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