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Infinite loading screen


Ashiagaru

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Having the infinite loading screen glitch at the start of the game, tried everything but it still happens.

 

FalloutNV.esm=1
DeadMoney.esm=1
HonestHearts.esm=1
OldWorldBlues.esm=1
LonesomeRoad.esm=1
GunRunnersArsenal.esm=1
TribalPack.esm=1
MercenaryPack.esm=1
ClassicPack.esm=1
CaravanPack.esm=1
oHUD.esm=1
Project Nevada - Core.esm=1
Project Nevada - Cyberware.esp=1
Project Nevada - Equipment.esm=1
NVEC BugFixes.esm=1
YUP - Base Game + All DLC.esm=1
CCO - Classic Perks.esm=1
NVInteriors_Core.esm=1
NVInteriors_ComboEdition.esm=1
More Perks.esm=1
More Perks for Companions.esm=1
More Traits.esm=1
ELECTRO-CITY - CompletedWorkorders.esm=1
ELECTRO-CITY - Highways and Byways.esm=1
SomeguySeries.esm=1
Weapons.of.the.New.Millenia.esm=1
FCOMaster.esm=0
New Vegas Redesigned 3.esm=1
Bitter Springs Redesigned.esp=1
Gomorrah Redesigned v2.esp=1
DarNifiedUINV.esp=1
The Mod Configuration Menu.esp=1
Project Nevada - Dead Money.esp=1
Project Nevada - Honest Hearts.esp=1
Project Nevada - Old World Blues.esp=1
Project Nevada - Lonesome Road.esp=1
Project Nevada - Gun Runners' Arsenal.esp=1
DYNAVISION 3.esp=1
YUP - NPC Fixes (Base Game + All DLC).esp=1
NukaCola-Ojo.esp=1
Vurt's WFO.esp=1
boa ncrpahelmet.esp=1
Boacombat2glove.esp=1
Weapon Retexture Project.esp=1
singleshot_retex.esp=1
CCO - Perk Rebalance.esp=1
CCO - CP All DLC Patch.esp=1
CCO - CP PN Core Patch.esp=1
CCO - CP PN Equipment Patch.esp=1
CCO - CP OWB PN Patch.esp=1
CCO - PR PN Patch.esp=1
CCO - Perk Rebalance - Dead Money.esp=1
CCO - Perk Rebalance - Honest Hearts.esp=1
CCO - Perk Rebalance - Old World Blues.esp=1
CCO - Perk Rebalance - Lonesome Road.esp=1
I Got Spurs.esp=1
ADAM - Trooper Gloves.esp=1
ADAM Complete.esp=1
ADAM - MERGE.esp=1
NCR Ranger Duster.esp=1
NCR Ranger Helmet Neck Cover.esp=1
avangraffscorned.esp=1
outsidebets.esp=1
kochandbohr.esp=1
rotfacetoriches.esp=1
lexx_brahmin-betsy.esp=1
JIP Companions Command & Control.esp=1
My essential friends (animals).esp=1
More Perks Update.esp=1
More Perks for Companions Update.esp=1
More Traits Update.esp=1
RWD-NV v1.4 [standard Version].esp=1
RWD-NellisArtillery Fix 1.0.esp=1
Delay DLC - DM + HH + OWB + LR + GRA.esp=1
PMT - Responsive Kill Reactions.esp=1
PMT - QuieterVats.esp=1
PMT - Rude Awakening.esp=1
PMT - Sound Fixes.esp=1
PMT - Tougher Vehicles.esp=1
Integration - Couriers Stash.esp=1
KillableKids.esp=1
BrighterPipboyLight.esp=1
Quicker PipBoy Light-0_2Sec.esp=1
FlashlightNVSE.esp=1
pipboy2500_edisleado.esp=1
WeaponModsExpanded.esp=1
WMX-ArenovalisTextures.esp=1
WMX-DeadMoney.esp=1
WMX-GunRunnersArsenal.esp=1
WMX-HonestHearts.esp=1
WMX-LonesomeRoad.esp=1
WMX-OldWorldBlues.esp=1
Project Nevada - WMX.esp=1
The Weapon Mod Menu.esp=1
Weapons.of.the.New.Millenia.Leveled.Lists.esp=1
Weapons.of.the.New.Millenia.Honest.Hearts.Grunt.Patch.esp=1
Easy Unlocking and Easy Hacking and Guaranteed Pick Pocket.esp=1
Follower Home Marker.esp=1
ManualReload-OldWorldBlues.esp=1
ManualReload.esp=1
LFox Missing Ammo Recipes GRA DLC.esp=1
LFox Missing Ammo Recipes HH DLC.esp=1
LFox Missing Ammo Recipes.esp=1
MTB.esp=1
SaveCass.esp=1
NewVegasBounties.esp=1
NewVegasBountiesII.esp=1
NewVegasBountiesIII.esp=1
TheInheritance.esp=1
TheBetterAngels.esp=0
Russell.esp=1
Nuka Cola Fix Ice.esp=1
Sunset Sarsaparilla Fix.esp=1
LFox Bottle That Water.esp=1
CASM with MCM.esp=1
FNV Realistic Wasteland Lighting - All DLC.esp=1
FNV RWL All DLC - Brighter Nights.esp=1
FNV RWL All DLC - No Overcast Weather.esp=1
New Vegas Redesigned 3.esp=1
ClearCacheKey.esp=1
No clear crashes just unable to load.
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That load order is not sorted correctly. You want a sorted "load order" as produced by "LOOT"; to include the main game and DLC files. With modded games its the sequence, not merely the list of mods, which is the cause of many problems. LOOT's sort gives a good first approximation, correcting the most obvious issues and is sufficient for most players. You can make minor adjustments to the order and tell LOOT how to remember them. It's in the on-line documentation under "Metadata". Instructions on how to copy it's list for posting are in the "How to ask for help" article, and "Checklist Item #11' entry in the wiki "Fallout NV Mod Conflict Troubleshooting" guide.

Please see the 'Vanilla Load Order' entry in the 'First Timer Advice' section; and the 'Common Game Problems' section of the wiki "FNV General Mod Use Advice" article.

 

* Move any "inactive" plugins out of the game "Data" folder. They count against the "plugin cap" because they get loaded by the game engine if found, and can cause "Missing Master" problems. Please see the wiki "Missing Masters" article if you get that error message. If those plugins without the "mod index" numbers are "deactivated by the "Bash Patch", then you failed to have them "ghosted" by "Wrye Bash/Flash" when you built your "Bashed Patch". Please see the wiki "Bashed Patch file with Marked Mergeables" article.

 

* You really need to use a "Merge Patch File" with that collection of mods. Please see the 'Third Rule: The Rule of One' and 'Merge Patch File' sections of the wiki "FNV General Mod Use Advice" article.

If the problem persists, then see either the 'Solutions to Starting the game problems' or the 'Solutions to "Crash To Desktop" (CTD) problems' sections in the wiki "Fallout NV Mod Conflict Troubleshooting" guide.

I recommend anyone read the entire "FNV General Mod Use Advice" article to understand the differences between this game and others you may have experience with; especially if this is your first attempt to play a modded FNV or it's been more than a year since you last did so.

-Dubious-

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Hello Dubious,

 

Thanks for the help I did quite a few of the steps but I can't seem to get Wrye Flash to work. I installed it properly but I don't know how to run the ''Wrye Flash Launcher.pyw'' file.

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