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But is it fiction-friendly?


Moksha8088

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Before trying a mod (or even when deciding whether you like a mod) do you ask the question of whether it is fiction-friendly?

 

If you were evaluating a mod on the criteria of being:

 

A. Fiction-friendly

B. Immersive

C. Slooty

 

Which criteria would be most important to you?

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For me, a mod just needs to be "believable".

 

That means, if a mod claims for himself to be lore friendly - he has to be for me. On the other hand, I would nothing have against a Ashley Williams in F4, if the mod author writes a short story why she is now in F4 and not on some djungle planet in space^^.

 

What slooty things matters, as long as they come lore friendly in and not as a dominating factor, it is ok for me. An example is that hookers mod here on the nexus. I have delete... mhm... Maybe 80% of the hooker spawns in this mod and only let some in Goodneighboor and Bunker Hill active and so it is ok for me^^. The original version had spawn too many npcs, imo. But that is just my opinion.

Edited by taryl80
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