deronar Posted June 11, 2019 Share Posted June 11, 2019 (edited) Hello everyone! I need help from experienced world-makers, which are familiar with making big FO4 landscape mods. Recently, I made and 128x128 sized terrain map, generated lods - converted .esp file into .esm. But for some reason, when I'm trying to reach certain distant areas of my level - the game is just crashing. When I'm disabling collision, I could reach there and clearly see land meshes and water, but as soon as I'm enabling it - game is crashing. I used some trick for Skyrim, in order to bypass worldspace limit, such as:[HAVOK]bUseCharacterRB=0the game is still crashing, any help and any tip will be greatly appreciated, or at least confirmation, that Fallout 4 is more outdated in this matter comparing to Skyrim, and designed for small worldspaces, since during searching for a solution I found out, that for Skyrim people made worlds much larger than 128x128, and with havok .ini tweak they worked fine. Thanks in advance! Edited June 11, 2019 by deronar Link to comment Share on other sites More sharing options...
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