Guest deleted726673 Posted October 7, 2008 Share Posted October 7, 2008 I am working on my first mod, a race mod. Just retexturing. But I have a weird problem, every time I modify a texture with photoshop and save it as a dds file, it gets cut in half. Like when I save a face file, half of the face texture just disappears. It also happens with body textures. Ingame it looks like this: Image She should have a tattoo on her forehead, as you see it looks nothing like that. Anyone know what is happening? I modified textures before, with the same photoshop version and the same dds plug-ing (Nvidia dds plugin for photoshop), and i didn't have problems. Edit: Problem solved, had to make mip maps. Link to comment Share on other sites More sharing options...
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