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How to create a mods folder?


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You don't really need to bother yourself with that if you use TW3 Mod Manager, but to answer your question directly you can create a Mods folder by first locating your tw3 game install folder (usually it's C:\GOG Games\The Witcher 3 Wild Hunt GOTY for gog versions of the game or C:\Program Files (x86)\Steam\steamapps\common\The Witcher 3 for steam versions) and then right-click on some empty space there->New->Folder and name the resulting new folder Mods. After that when you download mod XYZ and extract its contents it should have a folder named modxyz somewhere in there, which you need to place inside your \Mods folder. If it has a dlcxyz folder you need to place that inside your \dlc or \DLC folder (wherever your game's dlcs already are).

HOWEVER, the best, safest and most noob-friendly way to install tw3 mods is the following:

 

Get Script Merger: https://www.nexusmods.com/witcher3/mods/484

Install it, run it to be sure it's working.

 

Get Script Merger Patch: https://www.nexusmods.com/witcher3/mods/3395

Install it, run it to be sure it's working.

 

Get TW3 Mod Manager: https://www.nexusmods.com/witcher3/mods/2678

Install it, run it to be sure it's working.

 

If you're using a lot of mods, particularly texture ones also consider getting Mod Limit Fix https://www.nexusmods.com/witcher3/mods/3643


After that you can install most mods just by downloading them manually (avoid Vortex for TW3), installing them with TW3 Mod Manager and merge ANY conflicting files you can (.ws & .xml). TW3MM will automatically prompt you to run script merger after every mod install. TW3MM automatically places a mod's files in the right places (including mod, dlc & mod menu files as well as input settings changes) so you don't have to worry about that.

To be extra safe read each mod's install instructions before you install to be sure there aren't any special instructions and then run the game after each new mod install+merge, since there's no guarantee that any 2 mods are compatible with each other, even if they seemed to merge automatically.

Edited by Partoutatix
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Thank you so much!

You don't really need to bother yourself with that if you use TW3 Mod Manager, but to answer your question directly you can create a Mods folder by first locating your tw3 game install folder (usually it's C:\GOG Games\The Witcher 3 Wild Hunt GOTY for gog versions of the game or C:\Program Files (x86)\Steam\steamapps\common\The Witcher 3 for steam versions) and then right-click on some empty space there->New->Folder and name the resulting new folder Mods. After that when you download mod XYZ and extract its contents it should have a folder named modxyz somewhere in there, which you need to place inside your \Mods folder. If it has a dlcxyz folder you need to place that inside your \dlc or \DLC folder (wherever your game's dlcs already are).

HOWEVER, the best, safest and most noob-friendly way to install tw3 mods is the following:
Get TW3 Mod Manager: https://www.nexusmods.com/witcher3/mods/2678
Get Script Merger: https://www.nexusmods.com/witcher3/mods/484
Get Script Merger Patch: https://www.nexusmods.com/witcher3/mods/3395

Run/configure/install them (they'll ask you to point to where the game is installed etc).

After that you can install most mods just by downloading them manually (avoid Vortex for TW3), installing them with TW3 Mod Manager and merge any conflicting files (TW3MM will prompt you to merge after each mod install). TW3MM automatically places the mod's folders in the right places and also automatically edits input settings if a mod has them.

To be extra safe read each mod's instructions before you install to be sure there aren't any special instructions and run the game after each new mod install, since there's no guarantee that any 2 mods are compatible with each other, even if they seemed to merge automatically.

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