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idea for most realistic lighting?


robinsblade

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ok im working on a mod and i was lighting up the place to look more "real"(light sources,less light, just better looking)

and once i got half way threw i thought "is this the best i can make it look?" so i started to experiment

with different lights and glows and still have not thought my lighting skeem looked good.

 

can you tell me your thoughts on my lighting?

 

 

http://s879.photobucket.com/albums/ab358/firetammer6/?action=view&current=ScreenShot0.jpg

 

 

IMO i think it looks unrealistic....but is this the best i can do with lighting? or is there someone that could give me tips in lighting places?/give me a mod that i can

open in the geck and see how they light up the place?

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Seems fine to me. Remember that lighting looks different in-game than in the GECK and don't place light sources too close to room surfaces like walls. Play around with different colours and other settings for the cell background lighting - even if you want to use 'real' lights, background lighting can stop nasty glare on surfaces, add to atmosphere, etc.
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