dkamm65 Posted September 4, 2012 Share Posted September 4, 2012 I don't know Skyrim's mechanics well enough to know if this is possible, so this entire post may be irrelevant. I would like Skyrim to operate in real time, synced up with actual time. Akin to Animal Crossing, for those that have played that. If you have played Animal Crossing, you know what I'm talking about so this should make sense. For those that haven't, I'll explain. The game basically runs on your system clock, and time passes whether you play or not. If you run the game at 4 in the morning, it will be 4 in the morning in Skyrim's world. If you stop playing for 3 weeks, 3 weeks will have passed when you next play. Time would run at the same speed as real life, so days would actually take 24 real hours to pass. I know you can use the console to slow the game down to real speed, but that isn't really what I'm looking for. This of course would eliminate waiting and sleeping in their current form. I don't really see how waiting could be incorporated, so it would have to be disabled, but sleeping could work as it does in Animal Crossing. To stop playing in Animal Crossing, you would have to go to your house to save and exit. If you shut the game off without saving, you would be greeted by an angry NPC to scold you. Skyrim could work in a similar fashion. To stop playing, you would have to return to your purchased house, or a bed, and sleep. This would save your progress so you can quit. Another potential problem would be fast traveling. As it is now, time goes by when you fast travel. That wouldn't work if this mod was made, so fast traveling would either have to be removed (for hardcore players only), or it would have to not pass time. This would probably require rewriting of a LOT of the games script, but I can't even begin to guess how much. If this is possible, I think I know how it could be done. Basically the game would check your system time on startup, then "wait" until the right time before starting. This would jump all of the NPCs schedules and whatnot to the right time, then just continue at real speed, as in the game speed console command. Thoughts? Questions? Comments? Concerns? Link to comment Share on other sites More sharing options...
RaktoastTheSandwichTopper Posted September 4, 2012 Share Posted September 4, 2012 (edited) woops wrong thread Edited September 4, 2012 by StuartSmiles Link to comment Share on other sites More sharing options...
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