speaker60 Posted June 20, 2019 Share Posted June 20, 2019 So im having the CTD issue with the floating healthbars there are many threads about the issue when used with shyhud or less-intrusivehud Basicly if floatingbars isnt installed a certain way it causes a crash when its trying to be used so anything combat related any hostile npc being near you and any attacking anything combat related instant ctd So i did what had been said to fix the issue by moving the 3 filesfloatingwidget.swfhud_extension.swfhud_extension_config.txtfrom the exported folder to the interface folderThis dose not fix the issue it crashes all the same So i think well i dont want it anyway ill just remove it So i delete those files along with the hudextension.dll file form the skse folder Yet i still get crashes and in the split second before the crash i see the floatingbar appear as if its not deletedSo okay perhaps those files exist elsewhere i use MO lets check the overwrite folder nope not thereSo i scan my entire machine for all 4 of these files nothing they do not exist on my machineYet the floatingbar still persists in my game if i walk upto a city guard and attack for one second i see the floatingbar(i do see the vanilla enemy bar also i see both im not mistaking this bar as vanilla it is the floatingbar) i then ctd So im stuck how can i fix something that dosnt exist how can a removed mod do this I tried a newgame its the same so its not some sort of persisting save thing the floatingbar dosnt use scripts anywayMy best guess is the floating healthbar is in side a bsa somewhere iv been looking inside alot of them(i have loads) cant see anything sooooo my brain huts so if anyone can help share brain power because i would love to know what the logic is hereI assume there is a reason but like what the actual **** Link to comment Share on other sites More sharing options...
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