Monk Kit Posted October 9, 2008 Share Posted October 9, 2008 Urgently, such problem, at converting from esp in esm. You start to fail through the earth, the part of objects disappears, in what the reason? :wallbash: Link to comment Share on other sites More sharing options...
Ethre Posted October 9, 2008 Share Posted October 9, 2008 You need to adjust the load order. The new .esm needs to be loaded after the Oblivion.esm. Otherwise you will get the mentioned issues. Try OBMM: http://timeslip.chorrol.com/obmm.htmlTo adjust the load order. Link to comment Share on other sites More sharing options...
Monk Kit Posted October 11, 2008 Author Share Posted October 11, 2008 The problem is not solved. :confused: Link to comment Share on other sites More sharing options...
Guest Posted October 11, 2008 Share Posted October 11, 2008 After converting to ESM disappears all water too.But disappearance is only in game,in CS everything is all right. :( Link to comment Share on other sites More sharing options...
Ethre Posted October 11, 2008 Share Posted October 11, 2008 Wait, why do you need it converted to a .esm? Can you show your load order? And Fargotum - are you the same as Monk Kit? Link to comment Share on other sites More sharing options...
Guest Posted October 11, 2008 Share Posted October 11, 2008 Wait, why do you need it converted to a .esm? We have ESP file witch takes 100 mb of physical memory,it is not comfortably to use it. Can you show your load order? there are only two files:Oblivion.esm(Ourname).esp And Fargotum - are you the same as Monk Kit? We are from one command. Conversation is about same file. Link to comment Share on other sites More sharing options...
Ethre Posted October 11, 2008 Share Posted October 11, 2008 Neat. I'm not certain that converting to an ESP will decrease your memory usage. Worth a shot I guess. Hmm, that's odd. What are you using to convert it to an ESM? What does the ESP change? In general terms. I'm wondering, because your issue really sounds like an issue I had about a year ago, which was the result of the new ESM loading before the Oblivion.esm (You can't adjust the load order in the standard oblivion menu). Also, try using the consol to move you elsewhere after loading Oblivion with the .esm. ie, try "coc diverock" - which should take you to Dive Rock. Are you still floating in water? Link to comment Share on other sites More sharing options...
Guest Posted October 11, 2008 Share Posted October 11, 2008 This is RUSSIAN SKYRIM. Gallery Our Skyrim is in one location with Cyrodiil. Link to comment Share on other sites More sharing options...
Monk Kit Posted October 11, 2008 Author Share Posted October 11, 2008 Matter is not in it, over WorldSpace should work some persons, they will attach esp. To esm., esp to esp it is impossible connect, there will be errors, and at us, at esm. Forest disappear. Better to say the command works over esp. And connect to esm., well you understand, here what need esm. :unsure: Link to comment Share on other sites More sharing options...
Ethre Posted October 11, 2008 Share Posted October 11, 2008 That looks really nice there. Wish I could read Russian. :) I understand the reason you want it as an .esp (although it is possible to chain .esp to .esp - you just have to convert the .esp to .esm to edit the file, and then change the dependency flag on the new .esp to the name of the original .esp, instead of the .esm). Did you try what I said about moving location? try using the consol to move you elsewhere after loading Oblivion with the .esm. ie, try "coc diverock" - which should take you to Dive Rock. Are you still floating in water? What are you using to convert the file? Maybe an issue with a program designed for the english language version? Although I don't think that should be a problem. Also, I hate to sound like a broken record (Don't bother trying to translate that, its a colloquialism), but you are 100 percent certain it is loaded after the Oblivion.esm? Link to comment Share on other sites More sharing options...
Recommended Posts
Archived
This topic is now archived and is closed to further replies.