LittleBaron Posted September 16, 2012 Share Posted September 16, 2012 Makes sense about the water, and good sluething. However, that may only work out for you if you attach it to your own unique hazard and make a special hazard damage spell for it, that will check for a water object as a target and instantly snuff itself out if it finds one. I can't see any way for you to control it at arrow impact... maybe you'll find a way, though. The Hazard not using its damage spell completely stumps me. Ownership should just default to 'self', so it doesn't seem like that would be the issue, but who knows. Maybe you can work around the problem by forcing the hazard to cast the damage spell every few seconds with the marker script? If you decide you want to try that PM me and I'll help you work the script out, if you need assistance, that is.Sorry I can't be of more help. See what happens when you try to think outside the box, Joolander? All kinds of trouble! :laugh: Link to comment Share on other sites More sharing options...
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