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RaceMenu Overlays disappear underwater


CitoX27

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I get a similar bug when I try to wear Stockings, Nylons, or Armor with transparencies!

I've searched online many times and the best thing I found was a post about editing the Tattoos in Nifskope.
I was feeling impatient to at the time and have yet to try learning anything Nifscope related. So I didn't finish reading the entire post to see if someone succeeded.
But if I recall it had to do with editing an alpha layer value...so it's probably not too complicated.

I should just download it and try because I would really love to fix this issue.

Here's the link: https://www.reddit.com/r/skyrimmods/comments/41n5nj/texture_under_transparent_texture_disappearing/

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  • 9 months later...

if you guys never figured it out or if anyone in the future needs help, you can fix this without using nif. i found out from a forum on loverslab (lul) that you can go into skee64.ini (not skse, its skee) and change the values in [Overlays/Data]

iAlphaFlags=4845 ; Default[4845] ---> iAlphaFlags=4844 ; Default[4845]
iAlphaThreshold=0 ; Default[0] ---> iAlphaThreshold=128 ; Default[0]
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  • 3 weeks later...

 

if you guys never figured it out or if anyone in the future needs help, you can fix this without using nif. i found out from a forum on loverslab (lul) that you can go into skee64.ini (not skse, its skee) and change the values in [Overlays/Data]

iAlphaFlags=4845 ; Default[4845] ---> iAlphaFlags=4844 ; Default[4845]
iAlphaThreshold=0 ; Default[0] ---> iAlphaThreshold=128 ; Default[0]

 

whats skee?

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  • 4 months later...

 

 

if you guys never figured it out or if anyone in the future needs help, you can fix this without using nif. i found out from a forum on loverslab (lul) that you can go into skee64.ini (not skse, its skee) and change the values in [Overlays/Data]

iAlphaFlags=4845 ; Default[4845] ---> iAlphaFlags=4844 ; Default[4845]
iAlphaThreshold=0 ; Default[0] ---> iAlphaThreshold=128 ; Default[0]

 

whats skee?

 

I kinda forgot, but I was able to find it again just by going into my whole skyrim folder and searching up the file on the search bar on the top right

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fwiw, presuming you used a stock installation, the location is

 

/Program Files (x86)/Steam/steamapps/common/Skyrim Special Edition/Data/SKSE/Plugins

 

And thank you for the info Focus Varna, I see the same behaviors from certain pieces of clothing and hadn't really paid any mind to it...

 

Oddly/Ironically enough, the solution is baked right into skee64.ini, as seen in mine prior to me changing the associated values.

[Overlays/Data]
; Assigns these alpha properties to all overlays when they are applied
; 4844, 128 is recommended for solid overlays (they will render correctly underwater)
; Changing the overlay's alpha value ingame acts like 4845 regardless of assigned flags
iAlphaFlags=4845 ; Default[4845]
iAlphaThreshold=0 ; Default[0]
sDefaultTexture=textures\actors\character\overlays\default.dds

EDIT/UPDATE: I tried changing the values. Upon loading the game, My character's skin became pitch black.

 

I reverted the changes and she's back to normal. Did I miss something? below are what I changed (when she went dark, and yes I really mean pitch black)

iAlphaFlags=4844 ; Default[4845]
iAlphaThreshold=128 ; Default[0]
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  • 3 weeks later...

 

fwiw, presuming you used a stock installation, the location is

 

/Program Files (x86)/Steam/steamapps/common/Skyrim Special Edition/Data/SKSE/Plugins

 

And thank you for the info Focus Varna, I see the same behaviors from certain pieces of clothing and hadn't really paid any mind to it...

 

Oddly/Ironically enough, the solution is baked right into skee64.ini, as seen in mine prior to me changing the associated values.

[Overlays/Data]
; Assigns these alpha properties to all overlays when they are applied
; 4844, 128 is recommended for solid overlays (they will render correctly underwater)
; Changing the overlay's alpha value ingame acts like 4845 regardless of assigned flags
iAlphaFlags=4845 ; Default[4845]
iAlphaThreshold=0 ; Default[0]
sDefaultTexture=textures\actors\character\overlays\default.dds

EDIT/UPDATE: I tried changing the values. Upon loading the game, My character's skin became pitch black.

 

I reverted the changes and she's back to normal. Did I miss something? below are what I changed (when she went dark, and yes I really mean pitch black)

iAlphaFlags=4844 ; Default[4845]
iAlphaThreshold=128 ; Default[0]

hm not sure, I use https://www.nexusmods.com/skyrimspecialedition/mods/31826 and https://www.nexusmods.com/skyrimspecialedition/mods/22487?tab=files maybe it has something to do with the overlay mod you're using or your skin mod? lemme know if u figure it out, i hope u do/did

Edited by FocusVarna
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  • 3 months later...

 

fwiw, presuming you used a stock installation, the location is

 

/Program Files (x86)/Steam/steamapps/common/Skyrim Special Edition/Data/SKSE/Plugins

 

And thank you for the info Focus Varna, I see the same behaviors from certain pieces of clothing and hadn't really paid any mind to it...

 

Oddly/Ironically enough, the solution is baked right into skee64.ini, as seen in mine prior to me changing the associated values.

[Overlays/Data]
; Assigns these alpha properties to all overlays when they are applied
; 4844, 128 is recommended for solid overlays (they will render correctly underwater)
; Changing the overlay's alpha value ingame acts like 4845 regardless of assigned flags
iAlphaFlags=4845 ; Default[4845]
iAlphaThreshold=0 ; Default[0]
sDefaultTexture=textures\actors\character\overlays\default.dds

EDIT/UPDATE: I tried changing the values. Upon loading the game, My character's skin became pitch black.

 

I reverted the changes and she's back to normal. Did I miss something? below are what I changed (when she went dark, and yes I really mean pitch black)

iAlphaFlags=4844 ; Default[4845]
iAlphaThreshold=128 ; Default[0]

I've got the same problem, what's your load order look like?

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