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Stupid Health


Johnsenpai

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Hi all! :dance:

 

I recently edited Enclave1488's version of Zombie Apocalypse to add a little variety and mess about with it, and now I have 2 types of zombies who's health starts at 500/600 and all zombies are level 35?

 

No matter what I do, I cannot get their health to go below 500, I've made them level 1, I've set their base health to 1 but none of it works they spawn with that mad amount of health and at level 35?

 

Another issue I have is the limb damage multipliers, when I have edited their body part data the effects don't seem to work, such as the head having a multiplier of 999, they still take 3-4 7.62 rounds from an M14 :wacko:

 

any help what-so-ever will be much appreciated! :)

 

GECK refuses to open the .esp! FNVedit is fine?

Edited by Johnsenpai
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