javaplaza Posted June 24, 2019 Share Posted June 24, 2019 I'm roaming around in the dialoguemenu.swf script... When I tried to add this, dialogue across the entire game wouldn't progress past the starting topics. this.TopicListHolder.TextCopy_mc.textField._width = 600; My goal is to enlarge the window of visible player response topics during conversations with NPCs. The mod I'm working on has a bug that sometimes causes topics to be invisible if there are too many characters for the vanilla interface to handle. I found a mod that has a fix for this bug, but I'm not interested in using any of the other features the mod offers. Link to comment Share on other sites More sharing options...
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