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Nifskpope Texture Help


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HI!

 

I have been trying to edit my favourite SSE armor in 3DS Max (shorten the hanging bits) but now that I'm trying to fix the shaders in Nifskope I run into problems.

 

So I have deleted the original BSLightingShader and copied the BSLightingShader Branch form the original mod and pasted on my edit, and then this happens (pictures).

 

I am a very newbie to 3D editing and I'm legally blind so can you help please.

 

Thanks for reading!

 

https://imgur.com/a/0Bc48dU

 

https://imgur.com/a/DPOBYLM

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Hi !

 

That looks like some kind of error during export from 3DS, like the normals flipped or something. You could try right-clicking the cuirass shape in NifSkope, go to Mesh > Flip Normals and see if that helps. (Also, update your NifSkope, you're on an older version)

 

Or, since I'm here, might I suggest an easier way to make minor edits to meshes - Outfit Studio. Once you get used to it you can import meshes, delete/move/change vertices around and export in a simplier process.

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