rosapant Posted September 6, 2012 Share Posted September 6, 2012 Hello, somebody can help me ? How can I modify a part of a mod like AWOP ? especify the house that the player buy in Goodspring ? Excuse me if my english its not good enough Link to comment Share on other sites More sharing options...
Omny Posted September 6, 2012 Share Posted September 6, 2012 If you have the GECK program, you can open up the mod by press File => Data and selecting the mod you wish to edit (be sure to uncheck all the other ones first!) and from there you can open up all the different files and change them however you wish. Just be careful, because some files effect others and neglecting to change even one can cause the whole thing to not work properly or even crash your game. Once I messed with some files and ended up being able to eat wrenches! As for exactly HOW to change those files... well, You'll have to figure that out yourself unless someone else is willing to show you (though your sort of question is a pretty common one so don't hold your breath). I'm only just started using the GECK, so I probably can't help you there. In the meantime, the GECK Wiki has pretty much everything you need to know about using it. Link to comment Share on other sites More sharing options...
ragnaroklucifer Posted September 8, 2012 Share Posted September 8, 2012 If you have the GECK program, you can open up the mod by press File => Data and selecting the mod you wish to edit (be sure to uncheck all the other ones first!) and from there you can open up all the different files and change them however you wish. Just be careful, because some files effect others and neglecting to change even one can cause the whole thing to not work properly or even crash your game. Once I messed with some files and ended up being able to eat wrenches! As for exactly HOW to change those files... well, You'll have to figure that out yourself unless someone else is willing to show you (though your sort of question is a pretty common one so don't hold your breath). I'm only just started using the GECK, so I probably can't help you there. In the meantime, the GECK Wiki has pretty much everything you need to know about using it. set the one you wish to edit as active. load without one being active and create a new esp when saving. That save will be dependent on the mods you loaded. Link to comment Share on other sites More sharing options...
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