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Animation Anomaly -- Need help


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I much prefer the running anims in fallout 3 to new vegas (the ability to look up and down as you run was missed by me not to mention the walk animation)

 

As such I deleted Meshes.BSA in F:NV Data, copied over the extracted mesh file from said BSA Minus the character folder, copied the character folder from Fallout 3's meshes folder, did a bit of configuring here and there ironed out some issues but one I can't seem to fix is that the Service Rifle, and the Varmint rifle (Perhaps the assault carbine and marksman carbine too, haven't tested) fire as if they were Laser Pistols, with one hand and reload like them too.

 

I need some assistance, if anyone can help please do.

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