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Created companion personal quest


Trivers8

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Assuming you are asking just how to trigger your companion's quest, put the quest start command in the "Hired" script of your Companion Wheel. ("StartQuest" command or quests automatically turn on when a quest stage is set, or when a quest objective is displayed (see SetStage and SetObjectiveDisplayed). So if you do SetObjectiveDisplayed QUESTNAME 10 1, this will automatically start the quest.) Most likely you will want to have various "gateway conditions" in your quest which only get set "true" when certain dialog lines have been said or actions taken. Usually those "gateway flags" are set in the dialog "End Result Script" sections. Your companion will reveal the next stage of their story (and advance the quest "stage") when the gateway condition(s) is met.

 

Please see the "Custom NPCs", "Dialog and Lip-sync", and "Scripting" sections of the wiki "Getting started creating mods using GECK" article.

 

-Dubious-

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