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Swapping out ammo- How to with FO4Edit


medievalman86

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Ive run into a predicament.

 

At present with a syringer, you can swap out syringes when you go to reload.

 

What keyword? or line /setting in Fo4Edit enables that?

 

Im attempting to enable a missle launcher to do that.

 

Ive created my own ammo types in my mod.

Do I also need to create my own missile launcher in my mod as well?

 

 

I dont see any important looking difference when I go to fallout4.esm for example and compare

Weapon:

Missile launcher to Syringer

Ammo

Syringe to Missile

 

etc.

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