GaiusMartius Posted June 30, 2019 Share Posted June 30, 2019 How do I patch it so that the relevant perks are connected to the pistol, so that the damage and accuracy isn't borked by mid to late game? Link to comment Share on other sites More sharing options...
DiodeLadder Posted July 1, 2019 Share Posted July 1, 2019 Hello Gaius, What you need to do is to add a keyword "WeaponTypePistol" to the weapon, as this is what Gunslinger perk looks for. If this weapon can be upgraded to have full auto fire and rifle config, as well as semi-auto pistol config, the keywords need to be added via the attached mods. Rifle/Pistol usually are decided by grips (object mods), and you need to add - pkKeywords : ADD : WeaponTypeRifle/WeaponTypePistol - in "property modifiers" section. In case of full-auto, it's usually receivers or barrels. Look for the full-auto object mod, and add "WeaponTypeAutomatic" keyword. If you look at the vanilla weapons and object mods, you'll be able to figure this out quickly. Link to comment Share on other sites More sharing options...
GaiusMartius Posted July 1, 2019 Author Share Posted July 1, 2019 Thanks man, I'm not used to Fallout 4 modding so the help is greatly appreciated! :) Link to comment Share on other sites More sharing options...
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