KnightRangersGuild Posted September 9, 2012 Share Posted September 9, 2012 Need some ideas, my mod I made keeps CTD when I go outside for some reason and I just can't figure out why. I've tried cleaning it I can't think of what else to do, all it is is some breezehome additions that's all and it used to work fine I don't know what the hell I did. Now when I go outside I CTD anybody have any ideas I can do or check, am I missing something?Also I've noticed when I load it into CK and click on details it says I effected other areas "Cells" and I didn't, and when I try to mark them "Ignore" they don't delete??? Please help, thanks Link to comment Share on other sites More sharing options...
KnightRangersGuild Posted September 10, 2012 Author Share Posted September 10, 2012 It's been a couple days, nobody has run into this problem ? Heaven's to Mercatroid there's got to be someone !!! Link to comment Share on other sites More sharing options...
Ghaunadaur Posted September 10, 2012 Share Posted September 10, 2012 1. Try the following: add the line iLargeIntRefCount=999999 to your Skyrim.ini under [General]. 2. After you marked the records as 'ignored', load the plugin again. When it's finished loading, save it. The edits should be gone. Link to comment Share on other sites More sharing options...
littleork Posted September 11, 2012 Share Posted September 11, 2012 What did you change exactly? Did you do things like adding map marker? Link to comment Share on other sites More sharing options...
KnightRangersGuild Posted September 11, 2012 Author Share Posted September 11, 2012 1. Try the following: add the line iLargeIntRefCount=999999 to your Skyrim.ini under [General]. 2. After you marked the records as 'ignored', load the plugin again. When it's finished loading, save it. The edits should be gone.Thanks but can you tell me what that does first before I try it? Link to comment Share on other sites More sharing options...
Ghaunadaur Posted September 11, 2012 Share Posted September 11, 2012 (edited) - Edited September 11, 2012 by Ghaunadaur Link to comment Share on other sites More sharing options...
KnightRangersGuild Posted September 11, 2012 Author Share Posted September 11, 2012 -What happened the reply didn't come through? Link to comment Share on other sites More sharing options...
KnightRangersGuild Posted September 11, 2012 Author Share Posted September 11, 2012 1. Try the following: add the line iLargeIntRefCount=999999 to your Skyrim.ini under [General]. 2. After you marked the records as 'ignored', load the plugin again. When it's finished loading, save it. The edits should be gone.I tried that bro and no luck still not deleting when I mark ignore, any more ideas? Link to comment Share on other sites More sharing options...
Ghaunadaur Posted September 11, 2012 Share Posted September 11, 2012 Yeah sorry, wanted to make an edit and somehow managed to mess up the whole post. So you tried the ini tweak and it still crashes? Normally it should prevent those kinds of CTD. For more information on this, follow this link. There's also another solution. You could make a small interior cell, which is connected to the interior house cell and the exterior through load doors. It works as a buffer cell and also keeps the game from crashing. Mod cleaning is always a good idea, even if the edits don't harm your mod. I do it the way I described and it should work. Maybe this tutorial can provide some more information. Link to comment Share on other sites More sharing options...
KnightRangersGuild Posted September 12, 2012 Author Share Posted September 12, 2012 (edited) Yeah sorry, wanted to make an edit and somehow managed to mess up the whole post. So you tried the ini tweak and it still crashes? Normally it should prevent those kinds of CTD. For more information on this, follow this link. There's also another solution. You could make a small interior cell, which is connected to the interior house cell and the exterior through load doors. It works as a buffer cell and also keeps the game from crashing. Mod cleaning is always a good idea, even if the edits don't harm your mod. I do it the way I described and it should work. Maybe this tutorial can provide some more information.Thanks for all your help but I know how to clean the mod that's the problem, some things wont delete like cells all the way across Whiterun map that I didn't edit and they wont delete??? And when I try to delete all my navmesh that i put in, the CK crashes??? I actually fixed it to where I'm not having CTD anymore but still have the problem where I cant delete my bad edits or my navmesh. Edited September 12, 2012 by KnightRangersGuild Link to comment Share on other sites More sharing options...
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