Cynster Posted October 12, 2008 Share Posted October 12, 2008 I want to add Skin instances in the Tube01. What I normally do:Open 2 nifscopes, one with the armor/clothing I modified from, the other the new one I made. I copy/paste the branches.In this screenshot I pasted tube01 branch into the default clothing nif file. However, it doesn't have skin instances.Parts that I just modified work fine. The branches already have their textures and skin instances. The new parts I got the textures to work by exporting them, but I have no idea what to do for the skin instances. Can anyone please help me either export skin instances from 3ds max or some work around to paste them in/add them in? Thanks alot. :3 Link to comment Share on other sites More sharing options...
Cynster Posted October 12, 2008 Author Share Posted October 12, 2008 I figured it out! yay! What to do if you have the same problem: Add a modifier: SkinGo down to parameter and you'll see bones and add, and add all of your bones that you need :3 Link to comment Share on other sites More sharing options...
Recommended Posts
Archived
This topic is now archived and is closed to further replies.