kschang77 Posted September 10, 2012 Share Posted September 10, 2012 I'm having a bit of annoying problem in FO3. It's mostly cosmetic. Basically, I'm getting multiple choices to make ammo under CRAFT / workbench. One says "Ammunition", the other says "Make Ammo". At Moira's Craterside Supplies, I get DOUBLE the schematics, and then some. I see two different sets of schematics for a caliber 7.62mm x 51 that cost about 100and 7.62mm x 51 that cost 999 (due to my lousy barter, it's about 1700) And there's multiple versions of 7.62mm. There's the x25, x41, x49, etc. Then there are exotic calibers that I've yet to see in the game. I think the combination of having FOOK2, CALIBR, and CRAFT extensions for both with and "Ammo Bench" mod screwed this up. I pretty much just want the plain game guns and ammo with proper names, not the "game" names, but I do want Ammo Bench (played FNV first and found ammo way too scarce in FO3) So, what should I remove? Should I dump CALIBR and just keep FOOK2? I have a feeling that's were the dupes came from. Link to comment Share on other sites More sharing options...
blove Posted September 10, 2012 Share Posted September 10, 2012 Neither CALIBR nor FOOK2 have workbench recipes for ammunition so it cannot be them. Link to comment Share on other sites More sharing options...
TheStrictNein Posted September 10, 2012 Share Posted September 10, 2012 Load order? I believe Calibr goes after CRAFT Link to comment Share on other sites More sharing options...
kschang77 Posted September 10, 2012 Author Share Posted September 10, 2012 I'm having a bit of annoying problem in FO3. It's mostly cosmetic. Basically, I'm getting multiple choices to make ammo under CRAFT / workbench. One says "Ammunition", the other says "Make Ammo". Duh, forgot to include load order! === ESMs ===CRAFTCALIBRUnofficial Fallout 3 patchFOOK2-MAINFOOK2-[DIK]DLC ImprovementKitAmmo BenchCOCOAVAPS=== ESPs ===--CALIBRxMerchantCALIBR Ammo Schematics-CRAFTFOOK2- MAINFOOK2-[DIK] DLC Improvement KitFOOK2 - Main [Hotfix]FOOK2 -DIK [Hotfix]Clean-Deluxe GOTYCASMStimpakCounterDynamicCrosshairCRAFT-Activation PerkAmmo Bench Toolkit RetexAmmo Bench Car MechanicAmmo Bench CALIBRAmmo Bench CRAFT PluginAmmo Bnech Old Ammo-BenchesAmmo Bench RemodelledError Fixes V.15 Unofficial Fallout 3 PatchError Fixes Higher FPSError Fixes FOOK2VAPSVaps-automated-ammo-toolkitBA_REPAIR_GOTYBA_REPAIR_GOTY_Xtras=== misc ===and the obligatory MergedPatch created with FO3Edit Link to comment Share on other sites More sharing options...
LXD9 Posted September 11, 2012 Share Posted September 11, 2012 Unless you are using a mod that requires Calibr, or you plan on using it for your own mods, there is no need to have Calibr at all. Link to comment Share on other sites More sharing options...
kschang77 Posted September 13, 2012 Author Share Posted September 13, 2012 (edited) Unless you are using a mod that requires Calibr, or you plan on using it for your own mods, there is no need to have Calibr at all. FOOK2 requires CALIBR Edited September 13, 2012 by kschang77 Link to comment Share on other sites More sharing options...
SpartanVOO1 Posted September 14, 2012 Share Posted September 14, 2012 UFP should be just after DLCs esmsAnd I don't see UFP esps for DLCs Link to comment Share on other sites More sharing options...
kschang77 Posted September 15, 2012 Author Share Posted September 15, 2012 UFP should be just after DLCs esmsAnd I don't see UFP esps for DLCs Should not matter as CALIBR and CRAFT don't depend on DLCs, only on the main FALLOUT3.esm I don't have any of the DLC ESM's loaded, so I didn't bother loading the UFP esps. I haven't gone to any DLC areas yet. I don't imagine they'll conflict that way. Link to comment Share on other sites More sharing options...
freddy_farnsworth Posted September 19, 2012 Share Posted September 19, 2012 Ammo Bench - <<<Dunno bout this one but FOOK controls the workbenches so get rid of it for now. CALIBR Ammo Schematics-CRAFT <<< this is where the ammo extras are coming from. CRAFT-Activation Perk <<<-not needed causes problems with fook, fook has it built in. Remove all this when running FOOK or FWE.======Ammo Bench Toolkit RetexAmmo Bench Car MechanicAmmo Bench CALIBRAmmo Bench CRAFT PluginAmmo Bnech Old Ammo-BenchesAmmo Bench Remodelled======These are all causing problems with fook and calibr. freddy Link to comment Share on other sites More sharing options...
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