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Which mod is making New Vegas crash?


ModronMan

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I just installed vortex, and began installing mods for Fallout: New Vegas. When I try to start a new game, the intro plays, but the game then crashes. I have the following mods, in this order:

-NMC'S Textures NV LARGE Pack Part 1

-NMC'S Textures NV LARGE Pack Part 2

-NMC'S Textures NV LARGE Pack Part 3

-More Perks 2_4_6

-Fallout Character Overhaul 3.01

-Fallout Character Overhaul 3.0

-Populated Casinos V0_96

-NVAC - New Vegas Anti Crash

-A World of Pain

-AWOP Dead Money 2

-Wasteland Floura Overhaul ESP-less and LOD-less

-Enhanced Blood Textures

-Ghoul Retexture

-Feral Ghoul HD
-Perk Every Level

-EVE v1.18

-Electro-City v12A

-Improved Main Robots Textures

-Improved LR Robots Textures

-Improved OWB Robots Textures

-enclaveradiov2

-Nevada Skies

-New Bison Steve Version 107 MASTER FILE VERSION

-Weapon Mesh Improvement Mod

-Weapon Retexture Project - WRP

-Mission Mojave- Ultimate Edition - MMUE12

-New Vegas Restoration - NVR - NVR v10

-New Vegas Freeside Restoration - NVFR - NVFR-NVR-NVTC-Version_2 7z

-New Vegas Freeside Restoration - NVFR - NVFR-NVR-Version_2 7z

The mod manager is also saying that NVR is redundant, if that helps.

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Please see the 'Vanilla Load Order' entry in the 'First Timer Advice' section; and the 'Common Game Problems' section of the wiki "FNV General Mod Use Advice" article.

If the problem persists, then see either the 'Solutions to Starting the game problems' or the 'Solutions to "Crash To Desktop" (CTD) problems' sections in the wiki "Fallout NV Mod Conflict Troubleshooting" guide.

I recommend anyone read the entire "FNV General Mod Use Advice" article to understand the differences between this game and others you may have experience with; especially if this is your first attempt to play a modded FNV or it's been more than a year since you last did so.

Re: "NVR is redundant". Yes, that is one of your problems. You should only need one of those "Freeside Restoration" plugins, depending upon other mods you have installed. For example: "NVFR - NVFR-NVR-NVTC" assumes you have "New Vegas Trace Center" installed, which you do not. In addition, your "load order" for those files is not correct according to the "Install" instructions on the description page. ("NVR" goes after "NVFR".)

 

* Don't install every optional file for a mod. Read the install instructions carefully. Optional files need to be selected on a "case by case" basis. For example: with any mod you usually only need one ESP (and possibly one ESM) "base" file depending upon whether you have all the DLCs active or not. Only if you don't have them all active do you need to install any specific DLC versions if there is an "Ultimate Edition/All/Merged DLC" version.

* "Compatibility patches" to make one mod work with another need to be placed after (as in "physically lower, higher numbered") in the "load order" than ALL of the plugins they are designed to make compatible. (This also applies to "fix" files.) ESMs should always be placed at the top (lowest numbered) positions in the "load order", followed by the related ESPs though they can be separated from their ESMs by other plugins. LOOT does a good job of determining those basic orders. Getting the "load order" incorrect will cause "Missing Masters" errors as well. You can make minor adjustments to the order and tell LOOT how to remember them. It's in the on-line documentation under "Metadata".

FYI: The "pre-order packs" (aka "POPs": Caravan, Classic, Mercenary, and Tribal; available now in the "Courier's Stash" addon), are not considered "true DLC expansions" by most mods and "compatibility patches" because they just add certain unique items. So their absence should not deter you from using "All DLC Merged" plugins. Where they are included, they should come after "GunrunnersArsenal.ESM" which is a true DLC expansion. When in doubt, follow the process in the wiki "Missing Masters" article to confirm they are not "master files" for that plugin.

* Don't install compatibility patches for mods you do not have installed/active (e.g. get rid of any "TTW" patches if you aren't running TTW).

If you need further help: Please provide ALL the information requested in the wiki "How to ask for help" article. Don't forget to identify things that do not appear in the "load order", such as if you are using a "regional language version" of the game (even if you are playing it in English); using the FNV4GB Patch, NVSE and it's related plugins; replacements for textures (specifically their larger image sizes: 1024x1024, etc.), animations, or "bodies", etc.; and "post-processors" like ENB or SweetFX. It saves us playing "20 questions" and gets you a more specific answer more quickly. (The usual turn-around on post and reply in an older game forum is 24 hours.)

* See "How to markup images (etc) in forum posts and comments" article for how to use "Spoiler tags". LOOT already includes those tags in the "load order" it copies to your clipboard, so you can just paste it's list into your post.

-Dubious-

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