StapleNinja Posted October 14, 2008 Share Posted October 14, 2008 I do know that grass grows based on texture and landscape conditions, but is there any way to get it not to grow in a certain place? I really hate to be working hard on a mod, only to find acres of grass on my hard-edited landscape. I would really apreciate a tip off on this :biggrin: :thanks: -SN- Link to comment Share on other sites More sharing options...
Tefle Huden Posted October 14, 2008 Share Posted October 14, 2008 In Construction Set there is a landmass editor, where you can edit the terrain, from here select the texture that says, N/A, which is just plain ground. This will remove the ground grass growing in that area. Link to comment Share on other sites More sharing options...
dezdimona Posted October 14, 2008 Share Posted October 14, 2008 thanks,I needed the same info! :thumbsup: Link to comment Share on other sites More sharing options...
Tefle Huden Posted October 15, 2008 Share Posted October 15, 2008 Glad to help, if need further questions answered, let me know. Link to comment Share on other sites More sharing options...
StapleNinja Posted October 16, 2008 Author Share Posted October 16, 2008 Thanks Telfe, but I have one question, wouldnt making it the N/A make the texture just brown dirt? Because I still want to have grass and stone textures etc. Link to comment Share on other sites More sharing options...
Tefle Huden Posted October 16, 2008 Share Posted October 16, 2008 Indeed it would make it dirt. To go around adding in other grass textures, you can open in Static objects landscaping, where you can add in as much detailed objects as you want. May consider using some oblivion terrain for shadow effects off buildings. Link to comment Share on other sites More sharing options...
Recommended Posts
Archived
This topic is now archived and is closed to further replies.