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Grass in the CS


StapleNinja

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I do know that grass grows based on texture and landscape conditions, but is there any way to get it not to grow in a certain place? I really hate to be working hard on a mod, only to find acres of grass on my hard-edited landscape.

 

I would really apreciate a tip off on this :biggrin:

 

:thanks:

 

-SN-

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In Construction Set there is a landmass editor, where you can edit the terrain, from here select the texture that says, N/A, which is just plain ground. This will remove the ground grass growing in that area.
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Thanks Telfe, but I have one question, wouldnt making it the N/A make the texture just brown dirt? Because I still want to have grass and stone textures etc.
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Indeed it would make it dirt. To go around adding in other grass textures, you can open in Static objects landscaping, where you can add in as much detailed objects as you want. May consider using some oblivion terrain for shadow effects off buildings.
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