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Pamtidle.kf idle animation stays after unequipping armors that uses it.


FilthyGravy

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Pretty sure that Tweaked Standing Idle is the culprit since it replaces the Power Armor Idle animation. I don't recommend using it anyways though because it breaks headtracking on NPCs. You can either use this fix, which doesn't fix the Power Armor Idle though. Or you can use the Better Posture mod which does the same thing but looks a little different and doesn't edit the Power Armor Idle.

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Pretty sure that Tweaked Standing Idle is the culprit since it replaces the Power Armor Idle animation. I don't recommend using it anyways though because it breaks headtracking on NPCs. You can either use this fix, which doesn't fix the Power Armor Idle though. Or you can use the Better Posture mod which does the same thing but looks a little different and doesn't edit the Power Armor Idle.

 

Your first suggestion is the one I've been using, but I tried the other suggestion and it still seems to be an issue. The problem seems to persist without either of them as well.

I've made a temporary fix for now by duplicating the Mtidle.kf file and renaming it Pamtidle.kf so that they simply use the same animation, but it's led to some slight slipping with the hands in power armor.

Guess I'll just wait and see if the next TTW patch fixes it assuming it's that. I can't think of anything else that could be doing it now.

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