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No Teleportation: Secret tunnels from Institute.


Tilo77

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Just how much of a drop are you talking about? There is a mod called The Long Fall , https://www.nexusmods.com/fallout4/mods/18468 . Once you have this mod, it can be modified on the Armor workbench to adjust how high you can jump. This is part of my permanent kit. With the highest setting you can go downtown and jump to the roof of most buildings. An example is the USS Constitution, standing on the ground you can about completely jump over it. It's also handy when you're jambed up in a fight and taking heavy damage, simply jump in the air and then you have time for a stimpac without dying. It eliminates all fall damage too.

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Just how much of a drop are you talking about? There is a mod called The Long Fall , https://www.nexusmods.com/fallout4/mods/18468 . Once you have this mod, it can be modified on the Armor workbench to adjust how high you can jump. This is part of my permanent kit. With the highest setting you can go downtown and jump to the roof of most buildings. An example is the USS Constitution, standing on the ground you can about completely jump over it. It's also handy when you're jambed up in a fight and taking heavy damage, simply jump in the air and then you have time for a stimpac without dying. It eliminates all fall damage too.

 

 

If I was going to do that, I'd probably go for better jetpack or similar since it fits in with the FO universe. The portal-legs are very cool though. though would probably let me cheese my perma-death run. :laugh:

 

I've just started looking at the creation kit myself, to implement elevators and manholes maybe at certain points. It probably won't be as stylish as a tunnel. :happy:

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