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UnderCover Mod


Ranokoa

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Tony1991 made the original mod but he made it so this mod stops at townguards IE: chorrol anvil bruma ETC and Necromancers with the necromancers robes.. Well i took his mod and idea and made a slightly LARGE upgrade.

 

Now it works for everything! Not just townguards and stuff.. The mythic dawn, the darkbrotherhood, the mages guild, the fighters guild (more info in readme) necromancers and EVEN BANDITS MARAUDERS AND DAEDRA! Much much MUCH MUCH more.

 

I did a major overhaul on his mod and made it more realistic, as he made it so guards dont automatically know your not a guard even while wearin their armor, i did it for all everything else. Example of things to wear:

 

Mages Guild: All robes that arent lowerclass: IE tattered robes, grey robes etc.

Nobility (Yes even upperclass nobility!!!) All upperclass shirts and outfits.

Fighters Guilds: Since they dont have an official outfit... I chose Steal Cuirass, as whenever i look at one i think fighters guild.

Dark Brotherhood: Shroud Armor

Blackwood Company: Blackwood Armor.

Bandits: Fur armor

Maruaders: Iron Armor

Order: (Shivering isles) Priest Order Robes

and much much more!

 

Read http://tesnexus.com/downloads/file.php?id=12077 For more information about the original mod and to understand my changes i made.

 

NOTE: This mod IS his original mod, just.. well modded. So if you already have his you will NEED to overwrite his with mine, nothing is lost, but alot of gained.

 

I was very careful on the factions i used, the changes i did and the armor chosen, i made sure not to make anything that can potentially interfere with other mods or bug out.If you find ANY please tell me in PM comments or at [email protected]

 

Obvious Bugs: Does not work with any mod that will script over the same armor and clothes, mods such as the Dark Brotherhood armor Bounty mod (dont kno real name, but the one that makes it so your bounty when wearing the armor and when not are different) I am unsure of WHAT it will do, if anything, but i do know that it is most likely going to bug out and interfere with eachother as they overscript the same armor.

 

Questions comments suggestions all go to either PM email or comments. Please tell me what you think, have fun downloading and thanks for the time in reading!

 

 

I am not exactly.. new.. to modding, but i dont upload alot of them. I mainly make personal changes and stuff so im not great at making one public, tell me what you think!

 

 

Please rate this according to how it fullfilled its intended use. Dont rate it on how you think it should do this or like because its not adding a castle or whatever, too many people give bad ratings to mods for reasons that have nothing to do with the mod itself. Rate it on how the good the mod is for the mod THAT it is.. I should copy and paste that in everyone elses comments for mods lol.

 

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Version History / Bug Fixes:

1.1 Fixed a bug where if you are already a member of a certain faction (mages guild, fighters, darkbrotherhood ETC) and you wear+remove the armor you loose that preexisting faction rank and everything. [New file loaded to replace bugged one] See comments for details about fix.

1.2 Tweaked the Mages Guild Undercover script so that you are a journyman when wearing robes instead of associate, so you have post recommendation quest rank.

~Added Pirates Faction, while wielding a Cutlass, anyone with the faction Pirate will consider you one of them. (Unsure but it may not make a difference in the pirates on the waterfront due to their questing script for the Dark Brotherhood, if not im still not going to fix it because thats unrealistic... they know their own crew.)

~Unlocked doors in Arch Mage Lobby to the Arcane University to override any bug that may come with the Mages Guild Undercover script.

1.3 Changed Marauder Under Cover Faction to Iron armor instead of Leather armor to suite the looks of a Marauder.

~Added Faction: Morag Tong to the Morag Tong armor.

~Added Faction: Drothermi to the Drothermi Tunics

[WARNING: Version 1.3 MAY require Knights of the Nine Mehrunes Razor to work properly as the Morag Tong and the Drothermi are part of that expantion!]

1.3.1 Fixed bug where game confused Morag Tong with Drothermi, replaced 1.3 with 1.3.1. Download as normal and replace old file.

2.0 Added scripts to Imperial Palace and Dremora robes armor, including Dremora chest peices EVERY class.

Enabled the in-game use of Dremora robes and armor. Enabled the in-game use of Imperial Palace armor from Imperial Palace Guards in and around the Imperial Palace. Minor bug fixes added, nothing worth listing.

 

 

[Warning - Some people may experience script infunctionality with the Drothermi, will fix in 2.1]

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Incompatible:

 

Spartans Diverse Guards Mod (if need be i will make a compatible version)

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