Gambolpaddy Posted July 15, 2019 Share Posted July 15, 2019 Hello! Sorry for my eng. I have mod with armored skeletons. I want one of them as playable person. How can I create new race with this skeleton? I can't find where is meshes in Characters-Races menu.Pls, help me! Link to comment Share on other sites More sharing options...
ReverendFelix Posted July 15, 2019 Share Posted July 15, 2019 That's a bit complicated, and would require replacing your main body for all npcs. Link to comment Share on other sites More sharing options...
ratkiller13 Posted August 13, 2019 Share Posted August 13, 2019 Easiest way in the CS, click character, race, select one and duplicate. Rename the race then click the body data tab, change all the data to the same nifs the skeleton uses. Now you have a unique playable race, so you'll need to add one of the quickstart mods or a race dialogue mod. Link to comment Share on other sites More sharing options...
DrakeTheDragon Posted August 14, 2019 Share Posted August 14, 2019 Actually, no, it's not that easy at all. If you look closely, you cannot define body "models" (apart from the tails, and the head with all parts on the other tab) inside the race records, or anywhere else, at all, only "textures". And you especially cannot have a different skeleton "per race", which is what was originally asked for here, only per NPC. If it were so easy, I wouldn't have to do all the complex stuff in my mods. There are, however, resources flying around for playable creatures, which is what a skeleton in this game is. If you control the creature as is, it'll be everything, from model to animations, identical to the original in game.https://www.nexusmods.com/oblivion/mods/31821Or maybe of more direct interest here:https://www.nexusmods.com/oblivion/mods/41284 But keep in mind these are some very dated techniques, changing the player skeleton to a creature one, while an ESP/ESM is activated, thus also switching the entire animation folder (=set) to the creature's, and equipping/wearing the creature model as a sort of "suit",......however, even with today's latest developments in OBSE and stuff the basic concept is still the only one doable, there's just better scripting support to achieve the same by different means. Link to comment Share on other sites More sharing options...
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