Deleted49413338User Posted July 18, 2019 Share Posted July 18, 2019 Is it always ok to reduce Normals and Speculars by half the Diffuse size or can this sometimes give problems? Also, Does reducing N and S textures size give any performance inrease or is it purely for end product file size reduction? I am guessing Normals at lease would help performance? I am generally talking about 2048 diffuse textures. Link to comment Share on other sites More sharing options...
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