Deleted49792561User Posted July 19, 2019 Share Posted July 19, 2019 I've been having some issues with this for couple of days now: I'm trying to link a load door to an activator so that when the activator is interacted with, it opens the door and teleports the player to a location (Specifically another worldspace that I created). I reverse engineered the Icewater Jetty and got it working in order to get from one side of the Tamriel World space to the other, but, when I go to do it with two world spaces, the activators don't even bring up the prompt to interact with it, it's like they're not even there. (And Yes, I made sure that both of the activators' rotations were offset by 0.0001 and Player Activation is checked.) Link to comment Share on other sites More sharing options...
maxarturo Posted July 19, 2019 Share Posted July 19, 2019 (edited) * Its rotation should be an amount over : X, Y, Z > 0.5 0.0001 won't actually do anything. A safer way is to : X,Y,Z = 1.5 Edited July 19, 2019 by maxarturo Link to comment Share on other sites More sharing options...
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