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How well do ASIS and Skyrim Scaling Stopper play together?


AnkhAscendant

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So, I want Skyrim Scaling Stopper because I don't want a world that's all designed around Glorious Me. I want ASIS for the same reason... but they don't look terribly compatible, and this makes me sad. I figured that if I did have them both, I would load something like

 

blahblahblahmods

BashedPatch

ASIS

SSS

 

to get SSS's scaling stopping... but it seems like that would pretty much undo a lot of what ASIS had just done. I was just wondering if anyone had any experience with the pairing or if I'm just being greedy (or if I'm being too wary and they work fine, which would be a nice surprise).

 

(As you can probably tell, I'm no better than an Apprentice at modding my game. I apologize.)

Edited by AnkhAscendant
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Overhaul mods tend to totally conflict with each other, so you can usually only use one at a time. I have not used ASIS, but reading the description, it looks like it edits all sorts of stuff in many categories. The base Skyrim Scaling Stopper file focuses on only editing leveled lists. So its edits are in a pretty tight cluster that does not conflict with things outside of its action area. I would say that SSS would pretty much totally override the ASIS leveled list edits. But if you reversed the load order you posted, then it would be like you didn't even have Skyrim Scaling Stopper because it would get totally overridden.

 

I recommend that you safely back up your savegame, and then try out the load order that you posted. Since Skyrim Scaling Stopper does not change game mechanics type of things, those edits from ASIS would shine through, but you would have Skyrim Scaling Stopper level scaling removal and enemy difficulty distribution.

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I downloaded ASIS and looked at in the CK. I was quite surprised. It looks like I need to revise what I recommended:

 

It looks like ASIS does not edit any vanilla leveled lists and only adds three leveled lists of its own. It edits most of the NPCs, but this in not a bad conflict because the edits Skyrim Scaling Stopper makes to NPCs are not absolutely essential to its core function if there is a reason to override them. Most of the work ASIS does appears to go on within the patcher instead of the .esp files.

 

So it is my guess that the mods might actually work together okay. This is the load order I am thinking of:

 

SSS

ASIS

 

Skyrim Scaling Stopper would remove the level scaling, and then ASIS would increase the number of SSS non-leveled spawns and edit things like their spells, potions, and AI. It would be great if you tested this load order and reported on what happened in your game.

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