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New Class System


bencebence

  

1 member has voted

  1. 1. So yes to alpha or no to it?



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Greetings everyone.

After a really, really long break I'm back, well at least until I finish this mod I guess. Done many things since I left, but I got the urge to play around with CS a bit and I got an idea. Briefly: A new class system. As we proceed through the levels, our character evolves, yet having a class does not change anything. You can select the skills you want, but apart from that it does not give anything useful back, and I wish to change this. I started creating this system today, so not much progress yet... Well, basicly at the start of the game you'd be able to select 4 different classes; warrior, rogue, healer, mage. After each level (most of the times) you'll gain either a new spell or a passive ability. Also, if I have the urge to make it even more interesting I'll insert some little quests to earn some precious gear (Not OP). And after you reach level 10 and level 15/20 (not sure yet) you'll be able to 'evolve' your class into a second/third level class through a quest. I'll include as many classes as possible, making them branch away like the roots of a tree.

 

And now the question of the poll: Shall I release an early alpha version with the warrior and maybe the mage included? You'd be able to get what I mean with this. Well... Hope you enjoy this idea, and I'll be back with news onto this topic.

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