jman150 Posted July 20, 2019 Share Posted July 20, 2019 I ran into something weird while trying to sprint with the hoarder trait. When I'm over what my carry weight would be without the trait, I can no longer sprint. When I drop enough stuff to be under what my carry weight would be without the hoarder trait, everything works fine again. Interestingly, I can still run while over my base carry weight but under by total carry weight, just not sprint. Is there anything I can do on my end, or is the mod just written in a way that they don't work together? Is this a known issue with a patch on the nexus? Link to comment Share on other sites More sharing options...
dubiousintent Posted July 20, 2019 Share Posted July 20, 2019 Sounds like a mod conflict. We REALLY need to see a "load order" as produced by "LOOT"; to include the main game and DLC files. With modded games its the sequence, not merely the list of mods, which is the cause of many problems. LOOT's sort gives a good first approximation, correcting the most obvious issues and is sufficient for most players. You can make minor adjustments to the order and tell LOOT how to remember them. It's in the on-line documentation under "Metadata". Instructions on how to copy it's list for posting are in the "How to ask for help" article, and "Checklist Item #11' entry in the wiki "Fallout NV Mod Conflict Troubleshooting" guide.Please see the 'Vanilla Load Order' entry in the 'First Timer Advice' section; and the 'Common Game Problems' section of the wiki "FNV General Mod Use Advice" article. I recommend anyone read the entire "FNV General Mod Use Advice" article to understand the differences between this game and others you may have experience with; especially if this is your first attempt to play a modded FNV or it's been more than a year since you last did so. -Dubious- Link to comment Share on other sites More sharing options...
IntenseMute Posted July 20, 2019 Share Posted July 20, 2019 (edited) I can confirm it is not a mod conflictHere is a fix: Project Nevada - Better Sprinting Here is a fix: https://www.nexusmods.com/newvegas/mods/67319?tab=filesInstall "jman150 - 001"If you have "Project Nevada - Extra Options" installed then ignore 001 and install 002. Edited July 22, 2019 by IntenseMute Link to comment Share on other sites More sharing options...
dubiousintent Posted July 20, 2019 Share Posted July 20, 2019 Would you mind explaining the technical part of issue a bit, so I can explain the cause and solution in the "Mod Conflict Troubleshooting" guide for others looking for it in the future? -Dubious- Link to comment Share on other sites More sharing options...
IntenseMute Posted July 20, 2019 Share Posted July 20, 2019 Player.GetAV CarryWeight for some reason doesn't get updated by the hoarder trait. All I did was: If Player.HasPerk NVDLC03TraitHoarder == 1 Set ActualCarryWeight To Player.GetAV CarryWeight + 25 Else Set ActualCarryWeight To Player.GetAV CarryWeight EndIf Link to comment Share on other sites More sharing options...
dubiousintent Posted July 20, 2019 Share Posted July 20, 2019 Thanks for the details. Added 'Issue - DLC Old World Blues - Hoarder Trait with PN Sprint is broken' to the "Misc" section of the wiki "Fallout NV Mod Conflict Troubleshooting" article. As this is actually a fix for a broken Trait, you might want to consider publishing it as it's own "patch" mod rather than as part of that collection. I'm sure there are people who aren't even aware the problem exists. -Dubious- Link to comment Share on other sites More sharing options...
IntenseMute Posted July 22, 2019 Share Posted July 22, 2019 I actually already made a mod that patches Project Nevada sprinting. I just updated it to include this bug fix and much more: Project Nevada - Better Sprinting Link to comment Share on other sites More sharing options...
dubiousintent Posted July 22, 2019 Share Posted July 22, 2019 Thanks. Updated 'Issue - DLC Old World Blues - Hoarder Trait with PN Sprint is broken'. -Dubious- Link to comment Share on other sites More sharing options...
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