Overmind5000 Posted September 15, 2012 Share Posted September 15, 2012 (edited) I have been using Oscape to generate a lod for a 12x8 map. The files extract from the .esm properly, but when I go to generate the LOD, half-way through the mesh generation, I recieve the error "The current tile has too much trangles" and the generation just stops. Not crashes, STOPS... I checked my heightmap to see if the contrast was too great (which it isn't) and I even lowered the target resolution, but it gives me giant razor-sharp cones in the distance, and giant 89.9999 degree steep mountains where there should be a lake. If anyone can assist, that would be grand, because I'm stuck. EDIT: Forgot to mention I'm running Windows 7, and it did work before, just not now. Edited September 15, 2012 by Overmind5000 Link to comment Share on other sites More sharing options...
Overmind5000 Posted September 16, 2012 Author Share Posted September 16, 2012 Lock the thread, because I found the problem to the low-quality LOD. It was the lodsettings file that was improperly generated. My mistake. :laugh: Link to comment Share on other sites More sharing options...
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