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OOO - Updated, torches, traps, and illuminated staffs


Bob69Joe

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Pasted from the comments section, as I'm not sure how much better visibility is here or there:

Hi. Thanks for the great mod, yo.

I am wondering if there is a tweak to the illuminated staffs to be used underwater. They go out with a torch sound, so I was hoping I could use them submerged. Thanks! :D

Oh, and I don't see any torch mods, no torch dropping or quick key function, although I read that there should be something added to torches with this mod, but they seem to work like vanilla. Yo, thanks! :D No, torch dropping either, when I pull out my weapon.

Yo, actually something else came up. Are trapped chests supposed to fire everytime I attempt to open them? My dude has a tiny 5 security so I'm guessing I'll get the underskilled message, but I haven't yet and the traps just keep firing, I musta triggered it a dozen times until my guy died from all sorts of spells.

 

OOO - Updated: https://www.nexusmods.com/oblivion/mods/46199/

 

I'm not using OOO - Extended as I couldn't figure out what to overwrite first and tons of stuff was missing. I'm not using creature/equipment add-on. I'm using Rebalance and everything that that mod said to use. Rebalance: https://www.nexusmods.com/oblivion/mods/47127

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There is certainly a bug here, or Glarthir has devised a 100 trap chest, two of them. I did modpcs security 140, and the chest just wouldn't be cleared of traps. Perhaps it's only Glarthir's chests as a "ha-hah?"

Edited by Bob69Joe
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I don't know where to post bugs for this mod.

A Brotherhood Betrayed has a section where a locked chest needs to be unlocked using several keys. The issue is, the chest is already unlocked somehow. I went into the console and locked it then opened it and the quest continues on. It worked even after taking out what I needed within, so whatever.

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