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Been having a little mod trouble and was looking for suggestions


SoundlessShade

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So the biggest issue i'm having is with the fallout character overhaul 3.01, whenever i use this mod any npcs that share Sunny Smiles/veronica's head model flashes the big red exclamation point of failed to load, so, i was curious what might you suggest as an alternative or how to potentially fix

 

details that may help as well, the issue does go away when reality and overhaul are off, enabling one at a time of either of these still seems to cause the errors to occur

 

mod list (in load order)

MGs Neat Clutter retextures - bb cigs

Better game performance V5

Blackout pack for ENB Serse v 0194

F3NV Project Reality MKlv5-1HDR

Fallout Charachter OVerhaul No npc edits bug fix

4GB Fallout New Vegas Updated - FNV4GB

Run and walk faster movement speed - falloutnvfmovebasespeed150

Functional post game ending

Ghoul Retexture

HD Fire and Explosions

HD Glass Impact Decals

Hi-Res Chems and HEalth retexture pak

improved LOD noise texture

improved LR robot textures

interior lighting overhaul 6-9

interior lighting overhaul 6-9 35794-69.interior_lighting_overhaul-35794

max level 225

NVAC - new vegas anti crash

NVPRoperRE=ANimated-02

NVSE scripts.7z

New Vegas stutter remover - nvsr_4-1-36

New Vegas Redesigned 3

pipboy 3000 HD retexture - pc and xbox controller versions

removable pip-boy glove

uio user interface orrganizer

fallout nv cheat terminal redux - version 1.87

wasteland clothing HD V1-3 FULL PACK

Wasteland FLora OVerhaul ESP-less and LOD-less

Weapon Retexture Project - WRP

Yukichigai Unoffical Patch -YUP - YUP Base Game and All DLC

Fallout Character overhaul 3.01

 

 

 

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That load order is not sorted correctly. For one thing, you need to learn "How to show File Extensions in Windows 10/8/7". The ESM files have to load before the normal ESP files. Some mods have both an ESM and an ESP and you can't tell which goes before the other with seeing the extensions. That problem alone could account for your "missing heads" issue.

 

We REALLY need to see a "load order" as produced by "LOOT"; to include the main game and DLC files. With modded games its the sequence, not merely the list of mods, which is the cause of many problems. LOOT's sort gives a good first approximation, correcting the most obvious issues and is sufficient for most players. You can make minor adjustments to the order and tell LOOT how to remember them. It's in the on-line documentation under "Metadata". Instructions on how to copy it's list for posting are in the "How to ask for help" article, and "Checklist Item #11' entry in the wiki "Fallout NV Mod Conflict Troubleshooting" guide.

Please see the 'Vanilla Load Order' entry in the 'First Timer Advice' section; and the 'Common Game Problems' section of the wiki "FNV General Mod Use Advice" article.

 

I recommend anyone read the entire "FNV General Mod Use Advice" article to understand the differences between this game and others you may have experience with; especially if this is your first attempt to play a modded FNV or it's been more than a year since you last did so.

 

Please see the 'Solutions to Mesh (Red "!" icon) or Texture (solid color) problems' section of the wiki "Fallout NV Mod Conflict Troubleshooting" article.

-Dubious-

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