caseywollberg Posted September 17, 2012 Share Posted September 17, 2012 How do you get shader particle geometries into your cells? I want to attach dust motes to the camera inside certain rooms, and I can't find anything anywhere that explains how to do this. The Creation Kit wiki just tells you how to edit them, but it doesn't provide any information on adding them to a dungeon. I've tried just dragging/dropping them in from the object window (World Data/Shader Particle Geometry), but that doesn't do anything. Please help if you can, and thanks. Link to comment Share on other sites More sharing options...
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